When I get to this point in my games against AI I get very bored. I am pretty sure that I have won and I don't enjoy grinding out wars with the nearby civilizations. The battles are very one sided.
In earlier versions I tried increasing the difficulty setting but most of the time I get overwhelmed by the pirates.
I will start a new game with less distance between civilizations.
Yes, I usually feel the same. As I see it, there are 2 ways to address that. First would be to make Ai much better at wars (good ship designs, fleet composition and properly attacking\defending planets). The second is to make it possible to have an "endgame crisis" with the strength of it set by a player before the game. That way, even if Ai civs are weak, at least a player can fight 5x\10x crisis and have a really good challenge in the endgame.
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