I have a swarm of shipyards cranking out many of the missions I've currently unlocked. (Slow science-high production Large map). I'm heading into end game and the number of pop ups for all the shipyard missions is starting to add up every turn.
It would be nice if these could be changed to notifications messages (Maybe after the first popup you get). or a single popup message telling you total number of credits/resources received. (Not sure how it work with the Industrial goods or Pilgrims mission)
Another nice addition would be able to put the missions on repeat.
Thanks for reading
CheersBakka
Bakka,
I strongly agree with you that getting a separate popup for each mission that completed during the turn is very tedious and annoying. I have suggested in the past that they consolidate all of the popups for all of the missions into a single popup that shows the results of all of the missions that completed during the turn. Hopefully, hearing the same thing from you and other players will encourage them to devote resources to fixing this issue.
Yeah I 100% agree with this.
Now I don't ever see the need of putting my own shipyards on repeat so I stop getting popups, but I do think it should be an option. The research one imho is the only one worth doing ... if you can pay the promethion cost. For context though I usually have no more than a dozen shipyards and play with Large, Many sectors. Most game end around turn 150 but i did push through a conquest victory to 250's recently.
I personally just setup Rally points and never stop building ships....but thats because maintenance might as well not be a thing. Think I had 30 BC maintenance for my last playthrough with over 60,000 military score. I wouldn't mind seeing maintenance force the player to actually pay attention to their income and counter the mid-late game income generation.
Yeah I 100% agree with this.Now I don't ever see the need of putting my own shipyards on projects. I just put them on ship building orders on repeat so I stop getting popups, but I do think it should be an option. The research one imho is the only one worth doing ... if you can pay the promethion cost. For context though I usually have no more than a dozen shipyards and play with Large, Many sectors. Most game end around turn 150 but i did push through a conquest victory to 250's recently. I personally just setup Rally points and never stop building ships....but thats because maintenance might as well not be a thing. Think I had 30 BC maintenance for my last playthrough with over 60,000 military score. I wouldn't mind seeing maintenance force the player to actually pay attention to their income and counter the mid-late game income generation.
I'm an idiot I did this in GC3 and after a few hundred hours in GC4 only just found that super secret hidden rally point function in GC4.
I thought it was still in development.
Going to Necro bump this. I'm loving the game, missions being able to repeat is there now, thank you Devs for that. Can we please get rid of the mission popups? I don't need to be informed that my scavengers brought back ore or that crystals came in.
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