If I turn the details up to high the game will crash stating I ran out of video memory.
The OS is Windows 11 and I have 6900 XTXH with 16GB of RAM so I find this error amusing. I don't find the crash amusing though - Argh!
Sorry to hear you are having trouble.
Are you overclocking your system?
Thank you for your patience and patronage.
Nope, running at stock clocks of the card. Not only is it not overclocked it is water cooled by two radiators with six 120mm fans. I did overclock the GPU RAM and ran the power budget up an extra 15% and ran multiple tests on the card and could not get it to fail. I then put everything back to stock as my goal is a quiet and stable system. I also cap frame rates to 100Hz in the driver so it doesn't burn too much power. I figure if it is stable overclocked it should be even more stable at stock. The CPU is stock frequency and voltage. I ran an extensive Windows system RAM test that took like 24 hours to complete with no errors.
The GPU came with a water block installed, so I did not disassemble the card and put it on myself.
If I do not run the textures and fidelity on high (I run medium) the game never crashes. So it does seem to just be running out of memory because of some weird bug.
I realize I bought this from you guys back in 2009 but it is fun to play every now and then.
So it crashed for me when setting Fidelity Presets to high, but if I set each option one by one it didn't crash. Could you try this method and see if it works for you?
I've also ran across this recently, around the 22.5.1 and 22.5.2 drivers with a 5700XT. Earlier this year with old drivers worked fine. I was already set to Custom with everything else on high (I think AA was 2 or 4 and not 8, but can't remember.) But to follow the spirit of your suggestion Rhonin, I set the Preset to Medium, then upped everything else to the highest except AA which is at 4. I've played 1 game so far, and that has had no issues. Before it would crash within seconds. GPU memory usage according to Task Manager was very low.
Edit: a number of crashes with the same error. Switched Fidelity and Textures to medium and good so far.
Edit2: nevermind, same kind of crashes.
Built an entirely new system, same thing happens on Intel Xe and 6900XT, but not a 1060.
Yes, continues to crash for me if pushed too far regardless of settings. I wonder if the AMD drivers are allocating an artificially set low amount of memory?
But if I keep the settings down it is fine. I just added a second card to my system, an Intel A380, I could disable my 6900XT and see what happens. I have two cards because I use the A380 for decoding/encoding in Davinci Resolve 18 and the 6900XT for OpenCL work.
I'm experiencing the same crashes and getting the same line in the log but on the other end of the GPU spectrum. I'm on Intel integrated graphics, and regardless of the video options in-game, Demigod crashes after about 10 minutes of gameplay. Task manager shows minimal GPU drain. Downgrading DirectX drivers comes to mind... Any thoughts on a fix?
Which version of Windows? I actually wonder that of everyone in this discussion. I am unsure if my transition to Windows 11 or the 6900XT caused the issue because both happened at the same time.
I'm on Windows 11 as well. Recently re-downloaded, I had last played Demigod on Windows 8 on an old computer with less RAM with no issues. I'm pretty sure I even used higher graphics settings back then. It seems that the issue might stem from an incompatibility with newer GPUs. Not sure when Demigod was last updated. '11? '12?
I raised Demigod's priority in task manager and changed its optimization setting in Windows to "High performance." Trying to up the memory allocation, but it had no effect on the crashes.
I'm having this problem with Win 11 on intel integrated graphics.
One year later, on the same machine, with updated drivers it seems to work.It only crashes when I apply changes to the graphics settings, but then after restarting the game the new settings are effective and the game seems to run just fine.
I also managed to get it working on Fedora Linux with Steam & Proton, which seems to be more stable than under Win 11.
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