The path that ships take is (understandably) zig-zag over certain portions of starlanes. Sometimes I like to take a turn and watch things unfold while zoomed out to a partial galaxy level, but these stupid zig-zags really slow it down.
I would suggest, for ships on a starlane, please don't animate them. Just place them at the endpoint. Especially since, upon entering a sector, they finish movement, this would not be an issue with "losing information".
Agreed. They seem to take forever even when I try using regular "hurry up" techniques like keeping the cam view away from them. Just let it do the calculations to determine how many turns it will take them to emerge on the other side, and skip all the graphics animations stuff.
Happy Twos Day !
Indeed, happy Twos Day
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