I would like to see more single direction levels. There is a considerable jump in difficulty between 1 and 4. I am already getting blown up on the 4th level. I admit, I am not a very good gamer, but this game could easily have many more levels without diminishing my enjoyment. I found the health bars, that is a nice addtions
You can pause the game to take your time on setting up turrets. Also if you mouse over the waves they will tell you which direction they are coming from.
Yes but you go from an easy one direction two levels later, you have ships with shields and you have two directions to worry about. I am dying on 4th level, and if that is the case, I will never be able to do a few steps up. Which is exactly what the issue with some games are, they don't ease you into it,. they just slam you in and you lose over and over again till you finally find your way. I don't enjoy those sorts of game but then again, I am not your typical gamer at 65
@honkwomp3 I'm glad to hear I'm not quite the oldest one in the forum
Scrolling around a new map I find I am not able to accurately see the entry points or logic for which path will be taken. Pretty much I start the level and restart once I understand. Either I'm not good at exploring the UI, or the mouse over direction I didn't notice could light up the ! on the map like happens when a wave enters.
@honkwomp3 Do you think it would make it easier if they had a feature that caused the entrance point for a wave to highlight when you're hovering a cursor over a future wave and maybe a snap-to-location if the wave was clicked on?
Adding the potential routes of ground-based units when control is pressed down in addition to the routes of flying units. The different routes could be color coded according to the direction they're coming from.
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