I'm sure the question has been asked, but I don't seem to be able to find it.
I have 16GB on my Win7 rig. When selecting galaxy size, when I start getting up to the largest maps the display shows I need 32GB. Yet I can create and start playing a game with that map size. What is the issue with having less than the recommended RAM, and would the fact that I have a fast processor and am using an SSD rather than an HDD mitigate the issue?
Thanks for any help!
You will get slower slowdowns after about 150-180 turns. If your page file's(the game will swap to this when it runs out of RAM) drive is slow and GC3 over uses it the game may crash.
I have 7 and only 16 and use AMD Radeon 7970M
What I do is put the "NoMinSpec" in Steam/Game Properties/General/Set Launch Options
and I put my virtual memory on my ssd at windows managed.
The game calculations still take time but no crashing.
Yet
These are both excellent answers, thanks for taking time to respond!
I have Win 7, 12 gigs of ram, 4 cores and use the immense map but with 10 players only and been enjoying games with no problems.
I use a larger map than recommended but I lower the player count and the game seems to run fine until near the very end when it slows down a bit but it doesn’t crash. I’m fine with the slow down because I selected this large map against their recommendation. Just be mindful they warned us not to stress our systems but people do and then QQ because the game crashes.
What I ended up doing was (this is Win7 btw) to manually set the sizes of my paging file, min of 24GB, max 56GB. This was per a recommendation I found published several years ago about how to ensure a large enough file. They recommended a minimum of 1.5X the installed RAM and 3.0X for the max.
Watch out for pagefile size recommendations issued by Microsoft!
I have win7 8gb with pagefile set to system managed. Here's what that page shows now:
minimum: 16mbCurrent: 8112mbrecommended: 12168
now the recommended value is calculated by the system which automatically sets the pagefile size (coded by MS) which is recommending a value and also ignoring the value. So if windows (coded by MS) doesn't understand how pagefiles work then what is the point even discussing it or paying any attention at all to 'expert advice'??
I'm glad this subject came up because on my win10 gaming rig I have 16gb with pagefile disabled and never had any short-on-storage issues - but maybe I now need to configure one for GalCiv3.
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