Precusor Satellites gives +2 Sensor Power instead of +2 Range like the description states.
<Trigger> <OnEvent>OnEventChoice</OnEvent> <Target> <TargetType>Faction</TargetType> </Target> <Lifetime>Target</Lifetime> <Modifier> <EffectType>SensorPower</EffectType> <Scope>Global</Scope> <Target> <TargetType>Ship</TargetType> </Target> <BonusType>Flat</BonusType> <Value>2</Value> (This should be +12) </Modifier> </Trigger>
<Trigger> <OnEvent>OnEventChoice</OnEvent> <Target> <TargetType>Faction</TargetType> </Target> <Lifetime>Target</Lifetime> <Modifier> <EffectType>SensorPower</EffectType> <Scope>Global</Scope> <Target> <TargetType>Colony</TargetType> </Target> <BonusType>Flat</BonusType> <Value>2</Value> (This should be +12) </Modifier> </Trigger>
Pretty sure I've reported this before.
Yep, right here: https://forums.galciv3.com/477017/page/1/#3632698
This has been fixed locally and should be in the next patch. Thanks for the report.
TY Mormegil and Horemvore.
Nope, this bug is still there in 1.8.1.8.
StarDock Devs: Check your merge status of the fix - remember, this fix is in a DLC, not the main game branch.
Also, for those who haven't figured out the formula for mapping Sensor Power to radius:
SP = (X+1)(X)/2
That is, the minimum SP necessary to have a radius X is the cumulative sum of X ( 1 + 2 + 3 + .... + (X-1) + X)
Solving the other way (i.e. given SP, find X):
X = (-1 + √(1+8*SP))/2
Changing the value from +2 to +12 seems reasonable, as it has the following effect:
Also, we should change the wording of the Event itself:
$ diff -c data/English/Text/DLC4_ColonizeEventText.xml data/English/Text/DLC4_ColonizeEventText.xml.fixed*** data/English/Text/DLC4_ColonizeEventText.xml 2016-07-29 09:28:34.795471900 -0700--- data/English/Text/DLC4_ColonizeEventText.xml.fixed 2016-08-07 00:19:38.000812000 -0700****************** 260,266 **** <StringTable> <Label>PrecursorSatellitesEvent_Benevolent_Bonus_Dec</Label>! <String>+10 Benevolent, +2 Sensor range to all ships, and colonies.</String> </StringTable> <StringTable>--- 260,266 ---- <StringTable> <Label>PrecursorSatellitesEvent_Benevolent_Bonus_Dec</Label>! <String>+10 Benevolent, +12 Sensor Power to all ships and colonies.</String> </StringTable> <StringTable>
Well yeah, its why i reported it, and Morg has fixed it locally so it will be in the NEXT patch.
Next time, put the version number of what you're looking at in the Bug, either the Subject or the very first thing in the text.
You posted on 7/22, which was several days before the 1.8.1 patch was publicly available. So it was hard to tell what version you were reporting against, as well as what Morg's reply referred to - which, once again, was before the public release of 1.8.1, so it was really unclear if it was or wasn't applicable to the soon-to-be-released update.
This is still an issue in v1.82.
I was sure this was fixed, but i will double check.
OK, I see the problem, we had a slimier issue with the Precursor Satellite planet trait, that was fixed, I am fixing the event now and we will get it into the next patch. Sorry about that.
Thank you.
Don't forget to fix the Text, as well as the attribute value.
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