So I am in a new game. I have the ancient ability as a custom race. I am not getting 10% per relic. I am only getting 10% <once> as a global empire wide ability. I also have 'clever' at +1 which also give 10%. I have TWO relics yet only have a grand total of 10% not 20% like it 'used' to be.
Is this how ancient is supposed to be working? If Ancient was changed I would love to know. I will upload a save and screen shots for a ticket.
Here is one screen
Here is another...
Note I have two research relics and only 20%
And last here is a research planet. I have Ancient as a race ability and Clever +1 which is 10% to research.
Ok, I just picked up another type of relic and it appears to be giving 10% research. I can live with it not giving 10% on top of a research one.
Research relics always only gave 10%, they didn't give extra. Which, strangely enough, made research relics the crappiest ones overall if you have the Ancient trait.
Be aware that the Ancient trait got an extra nerf lately and went from -25% research to -50% research. It provides a pretty heavy hit in early research. It takes 5 non-research relics before you even out nerf vs. bonus. I had been using it for a while when it quietly changed. It is a good balance change, but ooh, does it hurt.
What nerf are you talking about? I do not see any penalty to my research at all. Why was there a penalty built in at all and where can I see it?
This sounds like a bug more than a data problem, I will make sure, and get it looked at by someone if I can’t fix it myself. Thanks for the report.
I have -50% research "Civilization Ability" listed in the research breakdown on each planet, along with the +10 percent for each relic module.
The -25% or -50% reduction in research speed is from the research speed selected before the game starts. "Slow" is - 25%, "Very Slow" is -50%, I don't think it's a bug.
Been a long time, but I haven't play 1.7 yet.
Seabrook is correct. The -50% is the game pace setting 'slow or very slow' I noticed this as well. If you look at the above pic on my research planet I am playing on normal pacing. I do not have the -50% that Erischild is referring to, but I have seen it in games where I wanted a slower game.
I would ask, if we change game pacing such as slower tech or over all pacing slower does it also affect all the ai? Will they also be slower?
Well, you.re right! I am not surprised that you are right, but I am surprised by how wrong I was. I will claim innocence by way of a misleading label. It's a thin excuse, but it's all I got.
There are many great features available to you once you register, including:
Sign in or Create Account