Too many Starbases, not enough time? No problem.GalCiv III v1.7 Brings Starbase update to solve all your management problems!
We know that many of our fans love playing gigantic-sized maps over sprawling hours of game play. The new Starbase update brings several new features and tools for reducing micromanagement and increasing efficiency for those late-game long hauls. Check out some of the update's highlights:
...and more!
To check out the full list of changes for v1.7, see the official change log below.
For more information about Galactic Civilizations III, please visit www.galciv3.com.
v1.7 Changelog
Starbase Upgrades
Ship List Screen
Starbase Screen
Battle Assessment Hovering over an enemy fleet displays an estimation of whether or not your currently selected fleet will be victorious. This same information is displayed prior to starting a battle.
Shipyard Auto-Idle Added Shipyard auto-idle function that replaces the old "shutdown". If the Automatic Idle checkbox is selected, the Shipyard will shutdown if it has no ships to produce. Adding a ship will automatically resume production.
Planetary Alert System Added alerts added to influence, population, and approval statistics if one of these attributes is at risk. The Alert tooltip includes information on how to address the problem.
Diplomacy We have improved the balance of the diplomacy system to make it more fun and less exploitable.
Gameplay changes
Interface
Bug Fixes
This is the complete list of 1.7. There were 3 opt-in's in total prior to the release of 1.7. There are no opt-in's currently available being this is a full release of 1.7.
Fantastic news!
I'm looking for the list that includes the opt-in updates. Version 1.7 has had several opt-in updates-- there must be 5 or 6 by now.I know I saw that list once upon a time but, for the life of me, I can't find it now. I've searched Stardock, Steam and the GalCiv3 forums to no avail.TIA,Richard
Richard,
The opt-in notes have been renamed to "1.7 release" as the patch is now live.
antastic news!
mormegil
I hope by "will be bring back ship levels" you actually mean the ship captain experience system you have talked about on several streams. It just sounded so much better than the old GC2 ship exp method.
Not just levels but also give the ability to gain new abilities as we level up.
There are many great features available to you once you register, including:
Sign in or Create Account