One of my main gripes right now is how hard it is to see units on the battlefield. Especially from a high zoom level.
Would it be possible to add an edge shader with a thin colored outline on each unit as you zoom out past a certain point?
Alternatively, create colored polygons/splines that encompass each "blob" of units on the map.
Yeah, icons like in SOASE would be good. Very easy to see unit type composition and position. It's a tough pill to swallow though, as it renders the 3D models nearly pointless. Can hardly remember playing SOASE at a zoom level where the icons were not visible.
for me its already hard to tell what units are selected. its not like if you slect a unit it wil highlight over the non selected ones so i think thats a feature that sould be in the game
I'm guessing icons are eventually coming. Not individual icons per unit, as the devs said that is NOT happening, more like icons that represent multiple units in close proximity With some clever way of representing the composition. Heck they could almost take the empire tree, condense it, spiff it up a little, and make that the group representation.
Hm, clustering the icons like annotations in google maps might be a good idea. As you zoom in, the icons split up into their constituents, until you reach a level where the icons are hidden completely. I like this idea. It does require constant re-computation of which units are in which area, but that information should probably already exist if there in pr-unit collision (OC-Trees).
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