Stardock and BonusXP are thrilled to announce that Servo is now available on Steam Early Access. Customize your team of giant war machines into the perfect force to carry out your orders in this sci-fi real-time strategy game from the minds of some of the key creative talent behind Age of Empires, including strategy genre godfather Bruce Shelley.
Servo marries classic RTS action to Diablo-style equipment upgrades, challenging players to not only devise and execute a strategy on the battlefield, but to design the perfect team of mechanical monstrosities to carry it out. Win or lose, every battle gets you closer to new parts for your Servos – and the new strategic and tactical possibilities that they create.
This initial Early Access launch makes both cooperative and competitive scenarios available, either online with other players or offline with an AI partner or opponent. The initial tutorial missions of the story-based campaign are also included, as well as the Arena mode that offers progressively higher rewards alongside its always-escalating risk.
Yet to come to Servo between now and its launch later this year are the remainder of the story campaign; deep multiplayer support in the form of extensive stat-tracking, leagues, and ladders; and tons of content from Servo parts to new maps and scenarios.
Servo is fully funded by BonusXP and Stardock. This Early Access period is for gameplay balancing and beta testing, not to scrape up enough cash to finish the game. We greatly value your support and feedback as we enter the home stretch of development.
Join us at twitch.tv/stardock every Tuesday at 3pm Eastern for our weekly dev stream, where we show off the latest in Servo development and interact with our community. We also keep a close eye on the official forums at www.servogame.com and on the Steam community, or you can get at us on Twitter at twitter.com/stardock and twitter.com/bonusxp.
We hope you enjoy blowing stuff up with custom-designed giant war machines as much as we do.
Join the Servo Early Access beta today at www.servogame.com.
Steam store page for Servo: http://store.steampowered.com/app/305510/
Wow, I just barely made founder...just got it last week. Is the Early Access version updated from the latest founder alpha?
The Servo founder alpha version will update to the Servo Steam early access version. Source: https://twitter.com/Stardock/status/603978402404704256
Did the founder's alpha have music? Cause I'm digging the main screen tunes.
Yes, it is different/new/better.
We're shooting for an aggressive update schedule, so the next one isn't too far away, either.
I don't recall when that went in, but thanks for the feedback. We like that one, too. Ingame still "in progress".
Hello all, this looks like it's shaping up to be a fine RTS. I just found out about this game today. Does the early access come with special parts for the servos since we are purchasing it early or was that only for early, early access?
Founders get a pack of special parts. Early access folks get a diff pack of special parts (well, technically, founders get both).
mouse is unable to move screen around now...is there some kinda setting?
Yes. Go into settings and scrolling options and enable both push scrolling settings.
I had one instance where mouse scrolling stopped working mid-game. If I can repeat it I will submit a bug report.
With launch on Steam early access, will items continue to be added to the vault for founders?
There will still be stuff, yes.
Sorry for the bump but what can we expect from the stream today?
Given that it's our first one, our primary concern is that things don't catch on fire and no one dies.
More practically, hopefully it's a balance of Servo 101, some tidbits about the design, and some hints at the new stuff.
Logic would suggest that it will take us a few times to get this right, so send us suggestions;)
I'll be tuning in, best of luck with it not falling over and catching on fire etc.
Maybe it's beyond 101, but I'd like to see how you win emerald co-op so often ;^)
Hah, nice request. We'll get that going next week.
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