C.S.T - Custom Ship Templates Project by CaptainGarand and Contributors
What is C.S.T?
Hello folks,
this will be one of my(our) ongoing projects named "Custom Ship Templates" or C.S.T. You might argue that this is not necessarily considered to be a Mod, but since it's custom created content, I do in fact consider it to be a modification though made with tools already in game. I will feature here various types of "high quality" ship templates and you should feel encouraged to contribute with your own package which I will provide downloadlinks for in the first post, or, if you allow so, pack into a single big package. Custom ship templates can be used in anyones game, but you need to make sure to save your ship file as template and with no functional parts, or they won't show up correctly in game. If you've attached any functional part like weapons, or shields, the ship will only show up as earlie as you researched the tech prerequisite for the functional part. Make sure your templates are "bare bones" before posting a link.
What ships can you expect?
That depends on the creator. I personally draw my inspiration from anything space related, real or fictional, but I'm always trying to give my ships a "realistic" twist. There are various download links from people contributing to the thread. Consider this to be an ongoing project that tries to combine various quality ship templates for users to download. If you want to contribute to the project, please provide a download link to your package and I will put it into the first post of this thread. "Our" final goal should be the creation of a huge single download?
Are there any rules if I want to contribute?
Nope. But I recommend you provide us with a download link to your template package, as well as some meaningful screenshots. If you provide forum code for me to easily copy your content information into the first post of this thread, I'd be very happy...
How to install?
Copy the content of any package into ...myGames/GalCiv3/Designs... folder.
Are you accepting requests?
You can point out any request, but if anyone is willing to build them is up to them to decide. I won't promise anything.
Contributer Downloads
CaptainGarand(Ships with a "realistic" twist):
http://www.mediafire.com/download/xfuu8ru7rfp9zpj/Designs.zip
TurielD(Star Trek spezialization):
https://dl.dropboxusercontent.com/u/45479330/GalCiv3%20ship%20templates/GalCiv3%20Federation%20ship%20templates.rar
Screens
CaptainGarand:
I'm the initiator of the idea and the one who's giving support as well as maintaining the first post of this thread.
1. T.A.S - Colonizer Class (transport hull)
Standard vessel for building colonies on planets. It features gravitation via self rotating accommodations. Solar collectors that will produce extra energy which can also be used as heat shield when entering a planets atmosphere, and a seperate shuttle unit to scout nearby planets and habitats. The ship was primarly inspired by the GalCivII colony ship theme, the ship "Prometheus" from Alien, and with a strong tendency to real life space vessels (solar panels, clearly distinguished ship units, airbrakes). Here's a screenshot:
2. T.A.S - Starpod Class (tiny hull)
Standard unmaned surveillance drone. It features a rotary solar panel, 3 pylons to be equipped with diverse features, a asymetric structure and tons of surveillance equipment. I got my inspiration from the real life satellites "Voyager and Messenger" and probably other satellites. Here's the screens:
3. T.A.S - AWACS Class (transport hull)
Standard space control vessel. An alternative to using Mods that increase sensor range, is building ships that are packed with sensors and engines. My version is simply named AWACS, as I was drawing most inspiration from the U.S - AWACS airplanes and predator drones. The ship design has typical long wings and hull, as well as a asymetric shaped surveillance pylons. Its thin structure grants a low sensor profile. Screens:
4. T.A.S - Ferrect Class (tiny hull)
Standard close patrol fighter. Anyone playing space games probably knows about Wing Commander. One of my favourit ships in WC was the light fighter Ferret which you where bound too after being accused of colaborating with the Kilrathi. The fighter was very nimble and agile with good speed. Combined with two mass driver canons, it was my first choice whenever I got my hands on the Ferret. Screens:
5. T.A.S - Kingcrab Class (transport hull)
Standard construction vesssel. I've tried to give it a unique asymetric design. Much impression came from how crabs look and move like. So I had four moving grabs in mind, as well as a seperate section for the construction module. I've rounded it up with point welding system. The ship hasn't much size, but should like having huge power in order to move stationary components. Screens:
6. T.A.S - Trader Class (transport hull)
Standard trading vessel. I had a huge, bulky ship in mind when building my trader ship. It's basically completely loaded with various containers, giving room for fluids, natural ressources, lifeforms, passengers, lifestock and pretty much anything else. It also has a small pleasure dome, which basically is nothing but a gigantic hollow suite. The transport is supposed to travel extremely long distances, to get most of the profit. Screens:
7. T.A.S - Hornet Class (tiny hull)
Standard close patrol and escort fighter. Inspired by Wing Commanders light fighter Hornet. I've tried to build it as realistically as possible, though I'm limited with parts. The Hornet was the first fighter you got to fly in Wing Commander I. It had good maneuverability and speed, and was armed with two laser canons. The shield capacity was a little higher then the Ferrets. Screens:
8. T.A.S - Hammerhead Class (tiny hull)
Standard Assault Heavy Fighter. I can't tell exactly what inspired me to do this. I assume there is a lot of similarity to Star Wars fighters, like the X-Wing or the ARC-170. Apart form that I just wanted a aggressive looking assault vehicle with a Hammerhead. Screens:
TurielD:
TurielD was the first contributor to the idea.
I've been wanting to share some of my own creations - I hadn't realised I could find them in /My Documents/My Games/GalCiv3/Designs... thanks for pointing that out!
Fixed the screens, added some more and added a new shiptype to the package. Next to follow is a constructor type and a tiny defensive vessels, inspired by Wing Commander's Ferret.
Nice ship
I do prefer the more realistic designs - in the sense that they look like they are based on extrapolations of current space flight theory - good job!
They look very nice. Unfortunately ESet AntiVirus blocks that download page as having potentially dangerous content.
I've added two more ship templates and replaced the package download link with my mediafire account.
Thanks for sharing
Thanks! Downloaded and installed.
I've been spending the past few days playing as the glorious Frederation, and have spent more time designing ships than actually taking over the galaxy...
Here are the template files: https://dl.dropboxusercontent.com/u/45479330/GalCiv3%20ship%20templates/GalCiv3%20Federation%20ship%20templates.rar
And here are the ships included in the above!
The Olympic class colony ship:
The Miranda class Medium patrol ship:
The Constitution class medium cruiser:
Galaxy class Large capital ship:
The Intrepid class medium long-range recon & support ship:
The Defiant class Medium warship:
http://i.imgur.com/bzKpI2v.gifv
The Sovereign class large Fleet Command ship:
http://i.imgur.com/je7zS9M.gifv
Really cool ships!
It seems there's demand for custom ship templates...
I've updated the first post with content from TurielD, as well as dramatically refinined the first post. I think I'm going to make this a full fledged community project. Anyone wants to join the team?
@TurielD
Thank you very much for your contribution. Are you okay if I combine your ship templates with mine inside a single package at a later stage of the project?
@CaptainGarand
is there any chance there could be a request section for people to request ship designs, people like me who carnt get hang of it or find right parts its abit enoying not been able to use ships we want
also loving the designs so far carnt wait to see more
I don't see no reason to why requests should be disallowed? Finding someone doing the requests is another story though.
Edit: added a request form to the FAQ section.
Sure, though if everyone contributes bunches of ships this way it'll be a template explosion I'd just like to have a 'contributed by' line in the description somewhere, feel free to use and share them
Great Mod and thanks to both TurielD and CaptainGarand for your solid designs!
I don't see no reason to why requests should be disallowed? Finding someone doing the requests is another story though.Edit: added a request form to the FAQ section.
thanks and yeah i understand how time consuming designs could be and the fact you prob have to be in mood to make them hehe
although this is the number one design id love to have keep attempting it but i get annoyed as it doesn't work very well for me :/
https://www.1999.co.jp/eng/image/10198924t2/60/2
its a cruiser with fast speed can take hits (armor mostly) and shoots beams and missiles ^^
I've added two new ships to my package, a trader and constructor vessel. I'm going to start making more combat vessels this week.
How do you save a ship as a template in galciv 3? I don't see any obvious option this time around.
When you're designing and hit 'save' there will be a checkbox which you can tick to make it a template.
Thank you so much for sharing. Great job!
I've added two new ship types to he package. The light fighter Hornet inspired by Wing Commander, and the Hammerhead, a custom ship variant inspired by various fighter ship themes.
I downloaded the star trek ships and added them to my designs folder but they don't show up as templates when I enter ship designer. I also had a problem with my own custom ship parts not showing up in the game even though the files are in the design folder. can anyone suggest what I should do?
thanks
They will only show up starting from a new save - saves kinda lock in templates and .xml's from the start.
Added thread to The Compendium. Well Done.
Wow, finally!
I've seen many great ship designs in the net, and was wondering why would no one want to share the files.
Here's my humble contribution:
http://www.mediafire.com/download/57124kr7q7u7e7g/Designs.zip
The "Star trek" link is broken:(
This is really good thread! I hereby submit my humble contribution. I am a newbie, so don't get hard on me - in a provided link there is a design and a template(tmp file). The "King David" battle platform (huge hull)
Ship file(saved as template) http://rghost.net/7tjWtjFql
PNG(http://rghost.net/8knPgsnD8)
OBJCFXCFG http://rghost.net/88l2HrFLT
Ship and supported files as design:
http://rghost.net/6b6GfsyVQ
http://rghost.net/8tHJ4hCTP
http://rghost.net/8JJgdRYbQ
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