playing a random medium map/normal with the guardian sovereign:
- Bandit Raiders/Captains can summon wolves every turn
- Peregrans Ranger Ability Pathfinder does not work i think, still uses 2 movement points in forest
- The sovereign skill City Guardian does not provide a free sniper unit when a city gets attacked
- wisp is not castable from the spellbook
- during a battle, enemy archers moved backwards and were standing on each other then
- saving/loading put my logistic from +2 to -6 (in addition to a minus to production)
- i am halfway through the map; the sorcerer king made a few apparences in the beginning, but then did not do anything else (like attacking shards), counter is at 28 on turn 41.
- the random map put the sorcerer king on a different continent (unreachable for me), is there a summon boat spell in the game?
cheers
I also have a logistic bug
I have one city and it has barracks (+3 logistics) and a command centre +4 logistics
The logistics overview states that i only have +4 logistics and that I am using all 4.
The command centre was completed on a turn that the enemy attacked my city. After I had defeated the attacking army the logistics di not increase as i expected.
Same here, i am at - 46 logistics... but i don't know when this happenend, my cities not have been attacked, but i destroyed a neutral cities a few turn ago,
Loading Autosave reduced my food and production in Athica... AND reset my population to 0. Still a level 4 town, but it'll take a lot longer to build up!
I have tried playing beta 5 three times and in each case the logistics killed the game, buildings that were supposed to increase logistics didn't
- I think an urgent fix is needed
Moved to support.
Definitely! We think we have identified a fix and are planning to test and get a hotfix soon (Tuesday if all goes well).
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