Good day to all, I am not very good at codeing to be honest and I have only done some very basic modding in most games but, Here is my question.
I'm trying to figure out if it is possible to make a mod/script that when you run it, it makes all the wild monsters target a Sovereign and such, what I am trying to do is make it where all the monsters on the map at the start of the game will come after my sovereign and attack his army, this sounds crazy I know but I am getting bored of the game and want a bit more of a challenge, I know this may be insane and I should have someone look at me but I want to give it a try.
Any help with this and I will be most grateful.
Maybe you should up the difficulty first.
N/A
Or try a mod that makes the late game much more challenging?
@ davrovana I have played on insane mode, took me 2 months to beat all the factions but I did it, it took a long time but it wasn't really "Challenging" but I will give the mod a chance, Thank you.
@ Primal_Savage Actually this is for with out the spear maiden armor I made, it was to boring that way so I just deleted it and played normally, even with the DLC I bought it didn't really add any real challenge to the game for me. as for the spell that summons monsters, is there anyway to make them super aggressive and attack him on the next turn?
@Primal_Savage I've downloaded both mods, first one I have only gotten to turn 120 because of work, but I will try the next one if the one the other person suggested didn't work, also I made a new ability that puts aggression to 1000, seems to work, even tho my army is epic, even weak one unit armys attack my units, tho for some reason it crashed on the first two boot ups.
Now with your accessory, I know one goes into the spellscore and the other itemcore correct?
<AbilityBonus InternalName="UGONNADIEAbility"> <AbilityBonusType>Player</AbilityBonusType> <AbilityBonusOption InternalName="UrGonnaDie!"> <DisplayName>Ur Gonna Die!</DisplayName> <Description>Monsters will always attack this player's units</Description> <Icon>Ability_Sneak_Icon.png</Icon> <GameModifier> <ModType>Player</ModType> <Attribute>AbilityBonus</Attribute> <StrVal>A_MonsterAggression</StrVal> <Value>1000</Value> <Provides>Monsters will always attack this player's units</Provides> </GameModifier> <Cost>0</Cost> <Type>Army</Type> <AIData AIPersonality="AI_General"> <AIPriority>5</AIPriority> </AIData> </AbilityBonusOption> </AbilityBonus>
Thanks again Primal_Savage for all the help you have given, it has been a great help and has helped me to enjoy the game a little more, It is a great game as it is but the AI is a bit lacking imo
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