http://pastebin.com/84fKubK4
All building is disabled due to "Grip of winter" but never re-enables building and trading over time even though the enchantment has been dispelled.
Long-standing bug, probably occulted by the fact the AI rarely casts Grip of Winter since it requires Water Archmage.
https://forums.elementalgame.com/448812/page/1/#0
Although I haven't really done extensive testing, this seems to fix it (Allows you to dispel the curse and restore the Build/Train buttons):
<GameModifier> <ModType>Player</ModType> <Attribute>DisableTraining</Attribute> <Duration>-1</Duration> <PerTurn>1</PerTurn><!--Added--> </GameModifier> <GameModifier> <ModType>Player</ModType> <Attribute>DisableBuilding</Attribute> <Duration>-1</Duration> <PerTurn>1</PerTurn><!--Added--> </GameModifier> <GameModifier> <ModType>Player</ModType> <Attribute>TotalHarvestMultiplier</Attribute> <Duration>-1</Duration> <PerTurn>1</PerTurn><!--Added--> <Value>0.5</Value> </GameModifier> <GameModifier> <ModType>City</ModType> <Duration>-1</Duration> <PerTurn>1</PerTurn><!--Added--> <Effect>E_GripofWinter_Particle</Effect> </GameModifier>
As a side note, I don't think the spell does anything to the AI: it just keeps building/training as if I hadn't cast it.
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LH Mods by Primal
XtraDeconstruct
XtraDeconstruct Canons
Sorry, but where do I make these changes?
N/A
Fixed for the 1.7 public version. Special thanks to Primal_Savage for finding the fix!
For you, Primal_Savage:
awesome. Thanks!
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