I recently got back into Sins. Been a long time. My friend and I play, we always get rebels taking our planets. Thorty minutes to an hour in game I lose 2-4 planets every few minutes. Faster than I can move fleets. Small ones anyway. Ive built hanger bays. Blah Bah BLah. I want to know how to stop this from happening. It happens with or without TEC. It happens on al diffiultys and AI types. Honestly it makes a relaxing enjoyable game immensely frusterating recapping plantes every few minutes. Cant keep population up, or trade routes. Is there an option in the ini file, a mod. SOMETHING to disable from planets being taken so often?
Do you or your friend have the Stellar Phenomena DLC?
There is an event that happens when the allegiance on your planet falls down to a certain point then you lose the planet to a rebellion with rebels. With 1.80 this is a bit overboard and has been toned down with 1.82 which is currently in beta. There is an option to disable the events that will help with that until the issue is fixed.
Alliegence is not an issue. I am a big economy and religion(forget exact name atm) guy. This isn't an issue of planet loylty.
I own 8 planets 45 minutes in game.
Within 5 minutes I lose 5 planets. If I recap..... The amout of rebels is more than can be managed without halting any kind of expansion. I always build fleets.
I have v1.80.4sumn. I will deffinetly look into 1.82.
Still, if anyone knows of a way to disable these rebels. Via mods, editing files, bribing Obama. I don't care. It ruins a game I enjoy.
There is an option the does disable the random events. Its found in the option menu just before you start the game when you set the settings.
If planet loyalty isn't the issue, then are you talking about pirates? Sorry if this sounds like a stupid question, but your description doesn't sound like anything related to rebels that I've ever seen.
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