So what gives? I've been buying all the DLC in hopes of more patches, more expansions and more DLC, too!
What is the plan moving forward? Are you still updating LH or are you moving on to GalCiv and other projects?
Please let us (me) know!!!
They is "done" with FE:LH for time being. All of their efforts is being focused on GalCiv 3 at the moment.
Here's the website http://galciv3.com/
Incorrect. Please read here: https://forums.elementalgame.com/451631
Hah, My knowledge got outdated few hours ago
I'm pleased to be wrong lol
Oh Yeah! They are 7 teams now!!!!!
Yea, but is at least one of them working on LH?
Should be.
maybe
possibly
it is within the realm of possibility.
Reply #71 here: https://forums.elementalgame.com/451631/page/3
It seems SD is interested in going as high as 2.0! Therefore, 1.6 appears highly probable.
That would be excellent news. I think the questions are, what priority is LH getting? And how many resources are being devoted to it?
But I suspect we'll find out about the next release when it shows up.
Frogboy said another DLC with new factions is incoming. I am guessing this means new faction traits as well.
Either way, it's as good as bought right here.
Priority is medium. 12.2 of the resources are being devoted to it.
I guess all that's missing is a modder's comment:
[Starts Notepad++]
[Opens CoreStardock.xml]
[Starts Editing]
<LH>
<!-- PATCH + DLC -->
<SDPersonality InternalName="SD_SuperBusy">
<SDGamePhase InternalName="Late">
<SDPriority InternalName="LH_1_6">
<Type>Patch</Type>
<PriorityValue>#</PriorityValue> <!-- Comment: Number goes here -->
</SDPriority>
<SDPriority InternalName="DLC05">
<Type>DLC</Type>
</SDGamePhase>
</SDPersonality>
</LH>
[Closes CoreStardock.xml]
[Opens CoreFans.xml]
<!-- FIX -->
<SpellDef InternalName="Summon_Patch_and_Content">
<Prereq>
<Type>Game</Type>
<Attribute>LH</Attribute>
</Prereq>
<SpellResourceCost>
<Resource>Gold</Resource>
<Amount>5</Amount>
</SpellResourceCost>
<GameModifier>
<ModType>Game</ModType>
<Attribute>Patch</Attribute>
<Value>1.6</Value>
<Provides>Releases LH 1.6</Provides>
</GameModifier>
<Attribute>DLC</Attribute>
<Value>5</Value>
<Provides>Creates LH DLC05</Provides>
<FanData FanPersonality="Fan_Wallet">
<FanPriority>#</FanPriority> <!-- Comment: Number goes here -->
<ValueCalcWrapper>
<ValueType>IsTargetWorthy</ValueType>
<Calculate InternalName="Calc" ValueOwner="TargetUnit">
<Expression><![CDATA[[UnitStat_LH_Team]]]></Expression> <!-- 1 or 0 -->
</Calculate>
<Calculate InternalName="Value">
<Expression><![CDATA[[Calc] > 0]]></Expression>
</ValueCalcWrapper>
</FanData>
</SpellDef>
I'm not sure if this will fix the problem, I couldn't validate my xml because we don't have access to XML Schema Reference...
_________________________
LH Mods by Primal
XtraDeconstruct
XtraDeconstruct Canons
Oh, clever, clever fellow.
Given that Derek has shown up looking at some patch fixes in the xml. The next patch may be coming soon.
Agreed.
Seeing Derek posting 'fixed' in a dozen or so threads is REALLY exciting.
I hope he is able to fix that building rotating placement bug as well as the beastmen taming bug.
Can't wait for 1.6 !
A version 2.0 has been approved with its own set of features. It'll be a free update later this year.
Woot
That is the second best news I have heard today. The other being the wife liked her Valentines gift.
Stoked!
but what does 'own set of features' mean?
he's being sneaky like a ninja about it...
Great news!
Not to sound pushy...but is there an ETA on 1.6?
Now we can all wait for the real Valentine's day gift!
Is the 2.0 update and the new game that you guys mentioned for later this year two separate things, or will 2.0 be the new game?
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