N/A
monsters move only on these random turns? Or once it's unlocked they move that many?
This mod has been added to the Regularly Updated List Of Mods for E:LH.
I love the idea.
Does seem a little imbalanced though. A game can run for 800 turns and you have 5 movement speed at turn 201.
Without yet testing it of course, would it not work to have 101, 201, 301, 401, and 501 ??
Thanks.
I'll definately be playing with this mod. I think it's an excellent idea to gradually increase the potential and movement monsters can incur over the course of the game.
I've used the XP mod, but I changed the settings to 101, 201, 301, 401, as in GFireflyE's mod. I play on Gigantic maps with a Custom Female Ghost Sov (Spirit is handy) against all the AIs except Procipinee who is on my Team (but in my latest game she got eliminated by Monsters, naughty naughty ). I thought that the monsters sped up a bit too quickly on your default settings when you have a Gigantic map with 10 other factions.
I started a game with it and in hindsight will also change the timing a bit since it does seem to occur pretty quick on a huge irregular map.
Haven't noticed the XP fully yet - I think i'm only at the 2nd tier right now.
Like the concept a lot
I really appreciate the pack of Drakes that decided to roam my land early in my latest game....
They were a menace and I had to wait for what felt like forever to get a decent group to get rid of them
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