Playing the game I like to see the numbers and see the numbers make sense...
One shouuld count both sides the same. Either the count is 3 vs. 5, or the count is 7 vs. 17.
The counts really shouldn't be mixed as it is right now. My suggestions if you do use the 7 vs. 17 method, then the tool tip from each of the highlighted units should include a unit count within the group. (Case 2:)
Case 1: Battle change reflects the stack count: I can see that it is 3 stacks vs. 5 stacks, and if I highlight the first mite I would see that the unit count has 4 creatures.
Case 2: Battle change reflects the actual unit count: I can see that it is 7 units vs. 17 units, and if I highlight the first mite stack, I would see that the unit count has 4 creatures.
Case 3: Battle changes reflect a mixed count: I can see that it is 7 units vs. 5 stacks, and if I highlight the first mite stack, I would see that the unit count has 4 creatures.
Case 4: Battle changes reflect a mixed count: I can see that it is 7 units vs. 5 stacks, and no tool tip changes. (a.k.a. leave it alone)
Note: I can already see that it is a 3 stack vs. 5 stack. The UI is not telling me anything that I visually cannot see myself.
I vote for case 2, per your note.
Must be calculating the hero's party differently somehow. Should be the same, though.
Would be interesting to see if the presence of a hero affects this or not.
Yes, it is calculating per unit on your party. If you remove your hero it would read 6 vs. 5. Even if you attack an enemy sovereign it will still read number of units on your side versus the number of stacks on the other.
I seem to recall this inconsistency is also in FE.
Case 2 makes the most sense doesn't it? Given the info already on the screen.
Nicely spotted.
I am afraid I have stopped looking to see if things make sense. I need to reset my expectations and go back and look properly.
Exactly.
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