Changelog of 1.2: "Monsters still raze city but it no longer salts the land"
It just happened with me again.
Hadn't read the changelog, but can attest to this still being in 1.2. Had multiple instances of this with a couple of dragon rampages.
heh same, although I'm at 1.29toadbuild
When I think about it, its actually an issue of how the game is set up, the monsters doesn't salt the land specifically, but rather the building of new buildings salt the land (which is rubbish if you ask me), you will notice this by looking at the terrain below a city, looks like sand...
Sincerely~ Kongdej
Good point, the <TerrainType InternalName="City"> doesn't have any tile yields like plains, rivers and forests do.
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