I have Trinity. Prefer faster games with friends so play mods like 7deadly sins. Looking at getting rebellion. Just wanted to know if it is slower like the previous ones or if the shields decrease as they take damage. If not any way to change (maybe modify an .ini?) or any mods to change it? I hate having massive battle that just go on and on.
I don't really understand... If shields take damage their health drops, but will restore over time. Just like in any other Sins game. It is exactly the same as every other Sins exept more maps, titans, corvettes, more capitals, more factions, more techs, jumping starbases etc.
Thanks for the reply. Sorry I should have worded my question better. I units take damage they get an increase in shield mitigation. I was under the impression that this increase lowers the amount of damage they take and was hoping I could disable it in rebellion. Sounds like you cant. Thanks again
You'd need a mod to do that. However, titans in Rebellion can quickly destroy a lot of frigates, and there are new victory conditions that can allow games to be shorter if not the battles.
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