annoying
I don't mind losing track of enemy units there, but I do agree, you should still be able to see landscape features you've discovered: specific shards, lairs, quest locations, etc. After all, you saw them all, before. They aren't going to change, unless they're removed by the AI. In which case they shouldn't be updated on your befogged map, until you send another unit for later reconnaissance.
It's pretty bad when you dont see the resources anymore, where was it i wanted to put that outpost ?
+ it looks awful
That screenshots says it quite explicitly.
GJ
Sincerely~ Kongdej
Yes, it does. If Stardock fears monolith spam, let them just turn off creating monoliths outside the visible range of any troops. But let us keep visible the resources we've already mapped. It seems to me to make sense.
Ya, but moving once into the FoW will load all explored lands into the game. Not a huge deal for me and if it is doing to make loading faster, please don't change it. If it is just a bug, go ahead.
Perhaps they can just load the symbols, with moused-over tooltips for each. Or do this on the cloth map, to save RAM.
Not all of them for me.
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