Stormworld
a high fantasy mod pack for FALLEN ENCHANTRESS by Heavenfall, with help from EviliroN and jshores.
(Stormworld has also been converted to Fallen Enchantress: Legendary heroes in Children of Storm)
Download
Wiki with installation instructions
And they forged counterfeits from our frame, creatures vile and
obscene, who hungered only for violent congress. These beasts they
loosed upon the land, where they multiplied, no matter how fierce
the Ishroi hunted them. And soon Men clamoured at our gates,
begging sanctuary, for they could not contend with the creatures.
"They wear your face," the penitents cried. "This calamity is your
issue." But we were wroth, and turned them away, saying,
"These are not our Sons. And you are not our Brothers."
from the Isûphiryas (Great Pit of Years)
R. Scott Bakker
Kingdoms
Empires
Rivers
Reliquary
Champions (no Wiki pages)
Monsters
CreditsVarious people have helped with different bits. I have tried to include everyone who have made more than a "comment" in the past. If you feel your name is missing, contact me.https://forums.elementalgame.com/user/2990919 seanw3 - spitballing and feedbackhttps://forums.elementalgame.com/user/3155540 EviliroN - proof-reading and ideashttps://forums.elementalgame.com/user/3823385 jshores - tiles and ideashttps://forums.elementalgame.com/user/2394776 Aeron Astari - art for Reliquary itemshttps://forums.elementalgame.com/user/3364067 RavenX - skin for elves and zombieshttps://forums.elementalgame.com/user/698520 Murteas - Quest Wizard, Logos for Elves, Living Stone, Gnomes, Frost Giants, Lizardmenhttps://forums.elementalgame.com/user/4202839 fsemprini - Icons for Reliquary items
3d models attributions:
Bow of the forest - "reliquary_bowofforest.hkb" and "reliquary_bowoftheforest.png" by Gabriellanzer: http://www.blendswap.com/?author=3036
Pollaxe - "reliquary_hache.hkb" and "reliquary_hache_skin.dds" by Clarabox: http://www.blendswap.com/?author=2895Ancient sword - "reliquary_ancientsword.hkb" and "reliquary_ancientsword_skin.dds" by Aquila: http://www.blendswap.com/?author=23194
Crossbow - crossbow.hkb and crossbowskin.png. Released by Lamoot: http://opengameart.org/content/low-poly-crossbow
3d models attributions released under Creative Commons Attribution Share Alike 3.0:
Venusians - mesh_venusian.hkb, venusian_skin2.dds, venusian_skinwings.dds by thecubber: http://opengameart.org/content/open-tempest-3d-venusian-model-textured
Kami - all files in /Kamiguard/ folder, all files with kamiguard_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Faerie - all files in /Kamiforet/ folder, all files with kamiforet_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Darkwasp - all files in /kitinvolant/ folder, all files with kitinvolant_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Gasques - all files in /Ryzom_Gasque/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzomshields - all files in /Ryzomshield/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzombracers - all files in /Ryzombracers/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Vampignon - all files in /Vampignon/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Electroalg - all files in /electroalg/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
RyzomCrustacean- all files in /RyzomCrustacean/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
RyzomGibbai - all files in /RyzomGibbai/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzomshark - all files in /ryzomshark/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
1000 replies
You should celebrate HF
300+ of which are mine
Bug: Ovoz has a trait which causes his Empire to gain mana whenever he personally slays an enemy. Works great, except in auto-play where it doesn't work at all. Possibly a vanilla issue, as I am assuming you copied the Wraith trait?
Yeah, vanilla issue
heavenfall, I have not hit any bugs that could be from stormworld either, the only bug that irritates me at present is the dyoncrees not re-setting after taking the village in the middle of the wildland, but as others are getting this on vanilla in MUST be a vanilla bug.
harpo
Umm Wolfmen 3-man units are extremely strong when you tame them with Hofund. Did you mean for them to be tamable?
Good balance amongst the factions, the AI even attacked me that game, and the factions have a great 'feel'/consistency/logic to them.
I'm serious, this mod is very professional, reminding me of FFH2 and the like for Civ4 (and you know what happened to that guy/those guys!).
I second this. The factions are well thought out. They provide a mix of benefits and drawbacks that work to their advantage (or otherwise) in different games, meaning you can't count on one being significantly better than the others. The lore is attractive, and the visuals work, too. The added faction heroes aren't the least of its attractions, either, and the Reliquary is a delight offering strategic choices to-be-made that just might blow up in your face. Which is the way I like it.
Check out the Master of Mana mod, if you're still into Civ IV. Takes over from where FFH2 left off--all that wonderful lore--and the computer AI knows beter this time what to build, and when. A real challenge, even on lower difficulty levels.
Thanks!
Misc:
It doesn't, since they solo.
Will fix those fire's heart thingies.
Shadows:
The tomb of the dead, yeah, I can change it to random uncommon item. I like those quests better anyway, gives a better incentive to the player to play it every time. It shouldn't be higher chance than others to appear, I'll doublecheck but otherwise you just got unlucky.
Golden Ball is indeed the sort of item that should save you from the very edge of death but nothing else, just like it did in Harry Potter. I will increase the healing bonus a bit, but keep the threshold the same. The item is actually the only "lucky 7" item in the mod, that is to say an item that only triggers on a rare and arbitrary (but specific) number but when it does, it should be quite powerful.
I was looking at the available races and there are a lot of references to Men, but there isn't any inherent playable Human race?
The Altarian race is named Men in-game, although I personally also consider all these races to be human: Mancers, Ironeers, Amarians, Tarthans, Krax.
Thanks. I'd thought that Stormworld had displaced the original races that came pre-installed with FE, which apparently isn't the case so my question was moot. Doh!
Living Stone are supposed to get a bonus to mining right? It seems they are getting a penalty to mining (20%) currently.
Ups.
Heavenfall, in my last game as the Frost Giants, I noticed that my army takes too long to recover it's health. (BUG or intentional?)
This might happen because they solo? Well, I don't know.
So..., I think that the Strategic Health Regen could be increased for them.
Their strategic health regen is normal, I think.
When building a Demonshrill Lair, how many should spawn? After building a lair it built one, then said that was max. Is that right?
Yeah, all my new recruitables come in one. I think it gives me some lee-way to make them more powerful and interesting, but the player can't base their entire game around 1 world resource still.
On the plus side, you can upgrade some of the lairs to train more powerful versions, demonshrill being one of those you can upgrade.
Right on. Guess I was expecting something like 3-4 before it was tapped out.
About mid-2/3s of the way through my first game of Stormworld on Elite. Biggest competition of the game has come from the Living Stone. His Archers are wicked nasty if you don't take them down early.
Elven mages in green robes on black deer look very nice. Well done on the artwork.
There are many great features available to you once you register, including:
Sign in or Create Account