I've got a vague understanding of Faction Prestige, meaning I know it influences population growth in my cities.
But what does it really mean? Path of the Governor, +1 Faction Prestige, is it worth it? If I have 10 Faction prestige by really working at it instead of 5, what do I actually gain? What are the benefits once my cities are essentially "full"?
Hi Henri, Prestige affects your city population growth - if you have 10 prestige you get 10 new citizens (split evenly between your cities) each turn - you can get even more citizens by building inns etc.
So prestige is pretty important otherwise your cities will hardly grow. Food caps how big a city can grow (1 food per citizen) and you can check how much bigger a city can grow by looking at how much extra food it has in the details screen
Thanks DGB246!
And people translate into... tax? And production and research? Assuming no unrest, if my city goes from 62 to 63 citizens - what benefits happen to the city?
...somehow I feel Faction Prestige should have some other side effects.
Your welcome
Yep people translate into tax and research and I think it also affects production, but I don't know the specifics
HenriHaki, 100 people = 10 research (less unrest), 10 production (less unrest), and (tax rate * 100) gildar.
So 100 people with 0% tax rate = 10 research, 10 production, 0 gildar. Set tax rate to 10% (produces 80% unrest), and you'd get 2 research, 2 production and 10 gildar.
At certain thresholds, cities level up from population. At 60 people, level 2. At 200, level 3. This usually provides a minor bonus like -10% unrest or so through a new building.
Lastly, population increases the area of control of the city. I'm not 100% on this mechanic, though.
Thanks again DBG246, and plenty thanks to Aiel117 for the in-depth details.
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