Several weapons, (e.g. starbase missiles), appear to be able to fire in very broad arcs, shooting at target to the side or even rear of the luancher, yet when i've changed the weapon type of a ships lasers to missiles they don't fire anywhere except where the old lasers used to. I'm guessing it's a matter of the arc being controlled elsewhere, but where is it?
Also a side question, how do you make logging work on vista, i've enabled logging in the settings file and created a debug folde, but no log files are being written, so if i have an error i can't track it down.
Open an entity that has a missile weapon, you'll notice missile weapons have a lot of extra optional data such as their max velocity, turn arcs etc. If you just change the weapon type to missile then all you've done is made the weapon be affected by missile research instead of lasers.
Thats what i did to copy in the correct missile code, there's no arc data anywhere in there that i can find, though i think i may have solved it anyway. It seems missiles set to fire from the front defualt to a broad arc. Those set to fire from the side are constrained however. Not exactly the result i wanted, but i can make it work:).
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