Custom Faction Wraith, Inside of territory.One already enhanced by a shrine. One corrupted in the middle of building one. The graphics vanish from strategic map for a turn then appear as death-shards as appropriate. Can't be made into a shrine though. Calling for having shard harvesting to upgrade (which I do have works fine on other Shards.)
And also: City sum of production is not calculated in a right way after this! It still sums up with the "old" shard but when hovering over it the +1 is missed.
So when you had before 2 water shrines in city and corrupt 1 the city still show up +2 (hovering only +1). The Overland shrine sum seems to be correct. And of cours, it doesn let me build the new death shrine, see bug above.
Same for other stuff. When losing 1 crystal mine (out of 2) by rampaging mosters city details still give me +2 instead of +1.
Ditto on this, Air shrine I had already put a shrine on, wild not in a city, cast corruption on it. Came back as a Death shard that said I didn't have the tech to harvest. Annoyed because there were no other death shards around for me to use...
Same issue here. I corrupted an earth shard I had already built. It turned in to a death shard, but does not allow me to build on it.
EDIT: Another strange thing. I alt-tabbed out of the game, in order to make the post. When I alt-tabbed back in to the game..the death shard, turned back in to an earth shard..I corrupted it again, it went back to being a death shard, still can't build it. I tried to reproduce it turning back to an earth shard, but it did not repeat, it stayed as an unbuildable death shard.
I THINK this occurs if you have the node selected when casting the spell. Not 100% sure but current game 0 probs making sure nothing is selected.
Actually a bit more strange than I thought. After I exisited the game, and went back in, the earth shard that I corrupted, has the unbuildable death shard, but when I zoomed in, I could still see green as well. Turns out the original earth shard is also still on the tile..when I click on it once, it shows the death shard, if I click again, it shows the earth shard, click again, back to death shard..repeat infinatly. I can re-build the earth shard, but no matter what I can not build the death shard.
Here is save game, with both the original earth shard, and the useless death shard from the corrupt spell, on the same tile.
Tried this on a differant shard (an air shard), made sure I did not have it selected. Cast the corrupt on it..another useless death shard that I can't build, but in this case, the original air shard is in fact gone, and only the unbuildable death shard is on the tile. I did have that shard built before I corrupted it, so not sure if that is part of the problem or not. I'll try another if I can get an unclaimed, unbuilt shard in to my territory.
EDIT: Found another shard, that had not been built on. Built an outpost next to it. Made sure it was not selected, and cast corrupt on it. I was able to build the death shard.
Seems 2 things apply. Corrupt doesn't work correctly on an already built shard. Corrupt may not work correctly if you have the node selected when you cast corrupt.
ok I have been working on the different cases where weird things happen with this spell and have a report in for it, should be fixed soon, thanks for the report!
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