Just thought I'd give a shout out for a game that's coming out soon (June 7th) called Pride of Nations by AGEOD. AGEOD or Paradox France is a company that
has released many excellent war games. Also Philippe Thibaut who is a co-developer of the game is the original creator of Europa Universalis. It's a turn based grand strategy game that looks to provide real historical insight into why history unfolded the way it did.
This game is going to be deep and complex and should accurately portray the time period (1850-1920) that it's set in. You can play one of the 8 great powers. Great Britain, France, Prussia, USA, Russia, Japan, Sardinia-Piedmont or Austria-Hungary.
Each nation has it's strengths and weaknesses and the game will focus on realism and keeping things roughly historical. (Although there are options for Sandbox
play as well.) Turns are 2 weeks long and there will be 1680 turns in all for the Grand Campaign.
The military aspect will be excellent as they have refined the AGE (Adaptive Game Engine) through many successive games. Attention to detail with accurate portrayals of thousands of historic military leaders of the time and over 500 different attributes for them. The economic, diplomatic as well as colonization parts of the game also look very deep and realistic.
Anyway, this game is not for the faint of heart but anyone who loves historical realism and a deep, complex game would be interested.
Best of all, it's only $20. It won't appeal to a lot of people I'm sure but it's a game I'm excited about. BTW, I don't work for them and I'm not a beta tester or anything. I just love history and grand strategy. ^^
You can download the demo now:
http://forum.paradoxplaza.com/forum/showthread.php?538924-The-Demo
Pride of Nations page here:
http://www.prideofnationsgame.com/
Here are the Paradox Forums for the game:
http://forum.paradoxplaza.com/forum/forumdisplay.php?558-Pride-of-Nations
Finally, here is a short walkthrough of the game:
http://forum.paradoxplaza.com/forum/showthread.php?538568-Pride-of-Nations-Video-Walkthrough-Released!
I was thinking about posting this game, but i was too lazy, because its everytime hard to post in a foreign language. (i know. Its only english )
Anyway.... i´ve played the demo and it seems that this game will be deep and complex turnbased strategy game. And 20€ for a brand new game!!!!! Sure i will buy it.
Nice to hear.
Yeah, I am really looking forward to a deep, complex turn based strategy game.
In an era where game developers seem to be dumbing down games, this is a breath of fresh air.
Best of all, maybe someone will make a Jules Verne steampunk mod for it one day.
Plus, how can you argue with a game called pr0n? Lol.
I've had my eye on Pride Vainglory of Nations for a while now. I've never had much interest in the Victorian era, but this game might change that for me!
I've been playing around with the demo for the last few days, and have been having fun with it for the most part. It has a steep learning curve (especially with regard to economics and the trade system) and the game could use some improved optimization (I'm not thrilled that turns take a few minutes to process), but overall I'm liking what I see.
As long as the AI is solid, I don't mind the turns taking a couple of minutes. I was averaging around 1:30 minutes in the demo. If they can stay under 3:00 I'll be happy with that. I'm sure they'll optimize it a little bit as well.
The devs wrote that they will work on that. But they said also that we should not expect big steps. I understand it. I mean there is really much to calculate.
And overall... I think after release the game needs serveral patches. But i have the feeling the devs will stay with the game for a couple of time and again... 20 bucks.
Certainly the game will not be perfect upon release but I am not too concerned. The game should run fine. It's more issues with improving the UI for the most part and tweaking some events. Optimizing performance as well.
AGEOD has an excellent track record for customer support and patching their games.
Plus, as you said, the price is only $20. It's quite a bargain I think.
Plus, if you pre order, you get the Spanish American war of 1898 scenario for free.
I haven't been this excited about a game in a long time.
You are right. Patches for balancing and tweaking, thats what i meant. I don´t think that there will be heavy stability probs. Demo was stable for me.
And yeah, i´m excited too. Good turnbased strategy games are rare. Thats what brought me here to stardock last august.
Stardock and paradox and the connected/related/associated? smaller indi developer teams seems to be the last ones, who knows what makes older PC gamers happy.
(surely there are younger people out there, who appreciate there games too. no offence just generally spoken)
EDIT/
Don´t get me wrong. I´M NOT OLD. Noooooo.... i´m just not so young anymore.
I know exactly what you mean. Game developers seem to be targeting ADD riddled teenagers which is a shame.
It's good to know that there are still game developers that are targeting us "slightly more mature" folks.
I'm hoping this sells really well so that it encourages other indie and middle market developers to see that there is a market for these types of games.
Sounds good. Hope it's good. But my experience with Paradox is that waiting for a while after release is a good idea...
Nevertheless, I shall try the demo.
Cool.
The game is by AGEOD and I've heard their release day products are usually pretty good. They are now owned by Paradox but I think they are pretty well
independent.
Paradox has been hit and miss lately. Victoria II was pretty good I think on release day but HOI3 was pretty bad/near disastrous.
Anyway, waiting in this day and age is never a bad thing. Too many companies releasing half baked products. Your restraint is understandable.
So this game is turn based and not Paradox EU3-style?
I was worried this game would be too complex for real time, but if it's turn-based, I'm curious now.
Yes, Pride of Nations is turn-based. (In fact, all of AGEOD's games are.)
Yeah, as mentioned it's turn based which is nice in my opinion. Not a lot of good turn based grand strategy games out there these days.
It also focuses more on realism and historical accuracy for the most part.
Should be good for anyone who likes the Victorian time period and for anyone who loves history.
A Jules Verne Steampunkish mod would be awesome as well.
Actually the games are WEGO as opposed to IGOUGO I thought. But maybe not the case in this one. At least Rise of Prussia is WEGO I'm pretty sure. Still turnbased though obviously...
Well, it is simultaneous turns anyway if that's what you mean.
2 more days until release.
Boy, were you right on that one
To me, this is one of those games that are incredibly needlessly complex, slow and utterly boring.
I watched the video about it and there are atleast FIVE different types of taxes! FIVE!!! OMG how in the nine hells is that F-U-N?!? GalCiv II had three sliders and that was three too much.
If I ever start to like these games then it's time to jump from a cliff (or rather drive the wheelchair down one!)
Fair enough. Like I said, some won't like it. If you fell asleep in history class I guarantee you won't like it.
Personally, I can't stand vapid FPS's, dull grinding MMOs and the plethora of crappy games that are all style and no substance.
I like history, realism and complex games that actually make you *shock* *gasp* think.
Grand strategy where you can emulate history or strike off on your own path. I like gaining insight on how history unfolded the way it did.
Pride of Nations is that type of game. Deep, complex and pretty realistic. That I find fun and interesting.
In a day and age where so many games are being streamlined and dumbed down for the masses and targeted towards ADD riddled teenagers, I find the game a breath of fresh air.
Definitively agree with this one. Getting bored of easy, no thinking required games... Played demo and it was really an interesting change to go to turn based system from Europa Universalis, Hearts of Iron and Victoria games. I guess once I start playing multiplayer with friend, it will take forever though to get our turns.
Also liked the tutorials part. I guess there will be more in the full version, but it's a lot easier now to know how some controls work, pictures/colors mean, without looking at youtube videos, forums... Getting to learn such types of games takes a while even with them
As for it being boring? Well... depends on what is boring to you and what you like. FPS (unless there's good story around it, which normally isn't) are usually boring to me for example. And I am not someone of the older gamers... This is a game, in which mostly are interested people, who are also very interested in history. If you're not, then it surely gets boring from the complexity... 5 taxes? You should take a look at what's more behind
Well the issue was not 'complexity = bad' it was 'needless complexity = bad'.
I can't comment on this game, because it doesn't interest me much for other reasons, but I really don't find many paradox titles to be engaging (yes, I know AGEOD is not Paradox...) because I do find the level of complexity too distracting, and ultimately pointless. Different strokes for different folks.
In order for me to want to deal with levels of complexity like many of those games have, the rest of it better be absolutely perfect, and even then, it's going to be a slog because I don't care about the 'micro' (and that's what it usually boils down to) I have to do to keep my empire/nation/whatever humming along at top efficiency.
Different strokes for different folks is correct. There are certain kind of games that I can't stand as well.
I prefer the complexity. It'll take a long time to master and it'll be well worth the time invested.
I must confess though, I find it strange that anyone would call Paradox games complex. Investing a little time on their forums and actually reading the
manual does wonders for me at least. That and a bit of old fashioned trial and error.
Some people just want instant rewards and don't want to have to earn them in my opinion. Not saying that's you of course but a general trend in the gaming industry.
Double post. Lovely. It appears these forums are too complex for me. Lol.
I haven't played an FPS since 2006, 2007 or 2008 (can't remember). Think it was FarCry. Btw what do you mean with 'vapid'? Google translate got me 8 words that all mean a sligthly different thing.
The only MMO I've ever played was World of WarCraft. Got addicted after the trial so went out and bought it but I didn't want to pay anymore money so quit that.
Why do you assume that people who don't like grand strategy are 13-yearolds who play CounterStrike and World of WarCraft and the latest cool thing?
Not that that makes you any cooler though.
Deep, complex and pretty realistic you say? Sounds like Company of Heroes
I like many genres of games out there. One genre that I feel is lacking is realistic, historic turned based strategy. That's why I'm excited about Pride of Nations. (pr0n) It definitely isn't for everyone and it certainly isn't for everyone. It's a niche game.
There are genres that I don't care for. One of them is FPS.
However, if a thread pops up on an upcoming FPS or something I have no interest in, I'm certainly not going to go in there and tell people, "Don't like it. It's boring. I'd rather commit suicide than play it." What the heck is the point in that other than to be a dick?
BTW, take your pick:
http://dictionary.reference.com/browse/vapid
Meh, it's not about paradox games being 'difficult', it's about there being too many details which don't add enough substance or variation to the game mechanics. They kind of feel they are hiding a pile of poo behind so many bells and whistles that you won't notice the poo for a while.
I 'mastered' EU2 back in the day, and I had fun doing it. But rather quickly after 'mastering' it I realized most of what I was doing to 'succeed' was 'boring and pointless micro'. At least as far as I was concerned. So then, I just stopped bothering with it. The cool and fun parts of it weren't cool or fun anymore, because I had to go through this annoying process of microing everything else.
For what it's worth, I can't stand RTSs generally, and paradox titles are RTSs. I don't care how pausible they are, they are RTSs. I know this about my self (well I do now anyway...), so I tend to look at the new RTSs and think, pity that no matter how cool it looks, and no matter how much I love the setting, I will wind up hating the game if I ever play it. Why? Because something about RTS just kills me, I can't get it.
Again, different strokes, I don't begrudge anyone their love with whatever they love, I just know myself
But that says nothing about Pride... it's not an RTS, and AGEOD is a company I like, i just don't find the setting for PoN interesting enough personally to take the time to learn the mechanics well enough to feel it's worth my time. In my youth, I would eat up a game like this, learn all its intricacies and 'master' it. Now a days... well I don't have the time or energy (apparently) to bother, unless it's something that really really grabs me. SotS grabs me (even though it is cursed with RTS combat, though I usually just consider it automated and use only the AI settings). Dom3 grabs me. That's about it for now.
I didn't mean to come off like that. I just said what I thought about it.
You start a thread about an upcoming game so I thought I'd give my input about it. If only yesmen participate then it becomes 'false'.
I started a thread about the Battlereport 3 for StarCraft II and one guy with the FinalFantasy blackmage avatar critisized the game but that's alright.
I also have a horn in the side to people who praise complex TBS games and talk lots of crap about RTS since I've encounted some of'em here and I've been WAY too nice to them in the past. So I'm speaking my mind much more now and if conflict comes then let loose the hounds of forumwar
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