Looks to be a lot of AI work this time around...
AI
GRAPHICS
GAMEPLAY
UI
DIPLO
WORLD BUILDER
MODDING
ACHIEVEMENTS
SCENARIOS
CRASH
Last edited by 2K Greg; 1 Week Ago at 04:50 PM.
I've been holding off on getting this because I've heard it has poor AI. Hopefully that will change come this patch.
I'm going to wait see after this comes out. I bet there's going to be DLC or new addons too.
yup - vikings are getting added.
The patch is out.
thx for the heads up. You and the OP
There is also new DLC coming out in the next week.
Well, I have played a few games with the new patch and I must confess it looks much, much better.
I managed one science victory on Prince with Egyptians and 3 other AI, and they were quite reasonable. You can see now actual fleet - I met a group of five caravels, too bad I had destroyers by then The AI also tries to haggle for peace when you approach its undefended cities. It even tried to mount a few invasions now and then, but sadly, it still lacks any notion of combined arms warfare.
So seeing a frontline supported by arty from the back and ships from the coast... just forget it. On land maps, it's not so bad, but on islands, where coordination is everything, the AI just sucks.
I've hardly played since two patches ago and I think its MUCH better myself. AI is still terrible with naval strategy so the Pangea setting is better IMO. Diplomacy seems tighter and more cohesive but the diplomacy victory condition is kinda whack since you can just buy your way to victory with city states. Performance has improved, AI has improved, the balance and UI changes are nice and the game feels much tighter all around. I played with a low number of city states on pangea and the diplomacy victory condition off and had a blast even though I lost!
This is only part one of a two part patch, there will be another patch similar in size to this one released sometime this month. Pretty cool stuff. Can't wait for a DLC bundle so I can get all the new civilizations and scenarios for cheap.
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