This Mod offers a complete rework of Elementals weapons, armors and accesoirs, also adding some new weapons, and changing units stats.
Version 0.2 Changelog:
- Now better compabitility with other mods.
Version 0.1 Changelog:
- Rework of weapons, armors and accesoirs, changing prices, neccesary materials, attack and defense, adding passive Boni like higher counterattack damage or critical hit chance, adding weapon bounded abilities like Sweeping Blow, Feint. (Still missing graphics though.)
- Added some new weapons, mainly spears, magic staffs and a bow. (Also missing some new graphics)
- Raised constitution of new units from 5 to 10. Raised constitution bonus for sovereign from 3 to 5 when using a levelup point.
Im hoping for feedback on balance, or any kind of criticism. Suggestions are greatly appreciated aswell.
Edit: There is still some problem with adding new techs. So some new stuff isnt available for the kingdoms right now.
Download here
How to install:
Unzip all files into C:\Users\*your user folder*\Documents\My Games\Elemental\Units\In Elemental Options, activate the checkbox "Use Mods".Restart Elemental.Have fun.
It'd be nice to see some of the details on what was reworked.. or is it all in the Readme that I assume comes with the file?
No, its in my first post.
You dont expect me to write down the details of every single item, do you?
Hehe.. sadly I do like to know what's changing before I try something though I understand why you wouldn't want to put it all down. I'll let someone else be the guinea pig!
Still, thanks.. love to see people modding!
I'm just not one of the "uber" folks that can give you much feedback as I don't play with the depth necessary to really notice balance issues.
Do you think you could remove the techs from the tech trees you're not actually adding or modding? Would make it easier to figure out what you're doing.
Edit: I've looked further at you mod. The problem is, it's not going to play nice with other mods. Because you basically modded core files them put copies in the \Items folder, it will overwrite any other mods people are using (or not) depending on the order they're loaded by the app. I'm afraid not many people are going to be willing to try your mod unless you strip your mods out into files that contain ONLY your mods.
Keep up the good work!!
You are absolutely right. Its part of my plan to destroy all other mods.
Im taking care of both suggestions right now. Gimme a minute.
Ok, uploaded V0.2.
All files now only included new or changed stuff.
I even noticed that I didnt change empire techs at all, but their tech files still were in V0.1.
Edit: Forgot to edit 1 file. Uploaded V0.2 again.
Much better, thanks!!!
Also like that you put a prefix on your mods filenames. That's going to be key when folks like me are juggling multiple mods.
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