UPDATE : New version with 1.08 compatibiliy, remember to delete all the old file, because i have renamed all the file (it was such a mess before) and they won't overwrite the old one
DOWNLOAD : http://www.filefront.com/17302498/Icecrown's Mod Update-1.08.rar
VIDEO :
Fire Spells - http://www.youtube.com/watch?v=3I-AwWvyqTY
Water Spells - http://www.youtube.com/watch?v=I1DMnBkGkfc
Air Spells - http://www.youtube.com/watch?v=r_KPHqrCILs
Earth Spells - http://www.youtube.com/watch?v=cgcrukVO7WY
INSTALLATION : as always just put all the files in the "elemental/mods" folder, remember, you need to start a new game or the mod will not work
thx i fixed the infernal and reuploaded the mod, for the make tundra it seem all right to me, it use the new blizzard effect as intended
and for those who asked : yes i intend to do the air and earth spell too
p.s thx for all the positive comments
Awesome work!
Wow, just wow. I am very impressed. Thank you.
updated the first post with link and video for the air spell
Nice effects, Bravo!
Looking forward to when you have re-done all spells Icecrown, good work so far.
these are fantastic improvements. thanks so much.
Thanks!
What is the full directory path to place this mod with win7 64 bit?
My Games/Elemental/mods or Program Files (x86)/Stardock Games/Elemental/mods
Thanks in advance
Amazing work! This makes playing a magic wielding Sovereign much cooler! And yes, I'd like to underline what another poster asked. Please see what you can do with the 'hurl bolder' spell. It really is ugly.
Wow.
put it in here : Program Files (x86)/Stardock Games/Elemental/mods ^^
I love your work. Thank you so much for sharing this with all of us.
Great work and thank you! I have installed the mod and love it!
updated the first post with the earth spells
Fantastic work man. That partical generator can be addicting, I know I have been playing with it, lots of fun.
Icecrown, this is truly great work!
One thing you might consider is removing the dissipating smoke effect that occurs at the tail end of some of the animations. It drives me crazy to have to wait until every last particle has resolved until I can move or attack. I think this quick fix would catapult this mod from Great to Legendary status.
+1
there needs to be a "speed combat up" mode
Awesome work Icecrown.
Large scale destruction has rarely been prettier.
Have you ever experimented with creating a mushroom cloud effect for something like Infernal?The colour of your Infernal spell means a temperature of maybe 800-900°C.The hotter it gets, the more it shifts towards the blue. At really insane temperatures (like with a nuke) you get a white-out from sensory overload.
ye, a way control the combat speed will avoid all the frustration that come from seeing the same effect again and again, anyway i may do some change to some spell to make them a little faster
actually no, that was not what i had in mind for the infernal spell, but i may do a nuke like effect for another spell ^^
Will you be doing a makeover of the remaining spells from Death, Life, Ruin, Mastery and Summoning books by any chance?
Awesome earth spells!! Is this 1.08 compatible? Im guessing not (im too early lol), ill check back tomorrow
Right now its not. While the spell graphics do work, every spell cast will miss unless you use auto resolve. Turning the mod off (or deleting the files) allows spells to hit normally again in tactical combat. I have no idea if its the mod itself or if Stardock broke something with mods in general. Icecrowns mod was the only mod I've ever used so far.
well im using my own mods, and gnilberts and they work fine.
SD could have changed 1 line or something that makes icecrowns spells act differently
There are many great features available to you once you register, including:
Sign in or Create Account