i wonder if this shit gonna end someday, guys ranked TOP 22 angus_dei, we played 3vs3 cataract, teams were well balanced, 1 newbie in each team and 2 mids, good choices of demigods , not some op UB/LE/OAK, the beginning, game is a bit laggy but playable, after his team was started to loosing he tried couple of time to make desync and to freeze the game, desync window appeared many times, the closer was to the end the more lags he tried to do, maybe he tried even to turned on torrents i dunno exactly, in the end when citadel was going down he closed the game and all players except of him have this game recorded as a loosing, generally i do not care about the stats cause i do know my skills but this is really f***ing annoying when some deepshit asshole ruined an effort of all team,
i am sick of small-****-boys like you agnus, are you trying to use this game to make yourself feels better ?
here is a replay to prove i am telling the truth
http://www.megaupload.com/?d=1UQOAUQK
http://pantheon.demigodthegame.com/game/1482192/player/107742/
if u can't deal with loosing or if your pride can't stand loosing with some lower ranked player stop playing this game!
I forgot to point out that you are providing links to pantheon games that are clearly rigged to help improve your Red-One and Green-One rankings. I could do this as well by actually playing on my desktop and joining pantheon games on a different account with my laptop beside me.
Also I'll quit pointing out that you're an idiot and even apologize if you please explain what happened in this game http://pantheon.demigodthegame.com/game/1488448/player/108207/ How were there so many favor points given out?
An oldie I know, but so relevant here...
"Arguing on the internet is like running at the special olympics. Even if you win, you're still retarded."
and you once again gold medal doggu good teacher i miss your REG
lol man you are so ignorant any time you play you loose what you wanna proof?i change my name just to see your reaction and voila losing again thk for you loose:)
Rook is a tough Demigod to master because good teams tend to focus on him. If left unchecked he will push you to the citadel. You are a monster target, and many players get helms over armor to their future chagrin. There have been several rook guides made, ranging from ninja rook to assassin rook, however I will provide a standard tower build. The purpose of this build to expand upon what we are already doing and play smarter.
Lvl 1: Power of the TowerLvl 2: Archer TowerLvl 3: Structural TransferLvl 4: Power of the Tower IILvl 5: Tower of LightLvl 6: Boulder RollLvl 7: Power of the Tower IIILvl 8: TrebuchetLvl 9: Boulder Roll 2Lvl 10: Power of the Tower 4Lvl 11: Hammer Slam 1Lvl 12: Hammer Slam 2Lvl 13: Hammer Slam 3Lvl 14: Hammer Slam 4Lvl 15: Poisoned ArrowsLvl 16: Boulder Roll 3Lvl 17: God Strength ILvl 18: God Strength IILvl 19: God Strength IIILvl 20: Attributes 1
The build is based on the standard tower push, with only a brief transfer portion. The later transfer levels forgo HP regeneration items, which will allow The Rook to soak up damage skills that ignore armor like fireball or pounce. Once The Rook hits level 11 we start leveling up hammer slam as a surprise area of effect for the team. This will help us to clear out creep waves and allows roll to maintain usefulness as a disable. Hammer Slam will also kill creep so that The Rook’s Poisoned Arrows start getting in there. God Strength is just handy because it is the largest damage increase skill in the game. Regulus gains 25 per level of Angelic Fury, and Oak only 20 per level of soul power. How do we play this build? The trick with The Rook is to mass HP and become a tank. You will never be quick without sacrificing much else in the process of going Swift Anklets, Wand of Speed, Boots of Speed. Rook is about economy and map awareness; you have to read what the other team is going to do and be where you are needed seconds before other demigods because you are a slow walking castle.
So at the start we get Banded Armor, Scaled Helm, and our favor item is Blood of the Fallen. This will give us a much needed nudge in the direction of meat-shield (you cannot run so you have to take the hits and not die) while allowing us to cast some extra towers. You will want the Mana Flag (if your map has one), so lane there. Your first buy should be Vlemish Faceguard followed by Unbreakable Boots. After those, I recommend Nimoth Chest Armor or buying citadel upgrades. Always have teleportation scrolls on you; and use them to run away when the enemy uses their disable. Do not immediately teleport unless the enemy demigod cannot interrupt it (like Regulus or QoT). You also need teleportation scrolls in order to help defend because you are not running anywhere fast. Towers are good for killing creep. They are not that good at killing demigods. The reason is because you cannot focus-fire them, so Demigods with creep support are going to paste you. That is why Erebus is such a pain, and why Hammer Slam almost becomes a necessity against him. Also remember that your towers are like the base towers; immobile. So enemies will rush you through your towers to kill you. The key is to not run so far away that your towers can't support you anymore, but enough that it pulls the enemy deeper away from safety. Your teammates can teleport to your towers, so make sure they are doing so when you are in trouble or are ready to push together.
In group fights, you are probably the enemy’s focus target because you are so big they cannot click on your teammates. Use this to your advantage. We have built a tank, and your teammates can walk underneath you to avoid being targeted easily. If you see the enemy pop disables that means that they will be unable to stop Hammer Slam so you can go ahead. Furthermore use Boulder Roll to disable heals, area of effects, etc. Boulder Roll is a fire and forget attack with a huge range. It is very good at helping your team catch runners. It is not a damage spell. It also sets up Hammer Slam. Level 2 Boulder Roll can stun long enough for you to get off a slam if you are right on top of the target and click the hotkeys quickly enough.You must create areas on the map within creep lanes that are yours. That means you have maxed out towers in that area, and won't easily be removed. Your towers can be thought of as a dot (damage over time) when the enemy chases you away from the creep wave. As they chase you through them they will continually deal damage, and a batch of 8 of them will take down two Demigods quite quickly (if no creep is present to take damage for them).Again I cannot stress enough map awareness. You need to know when you are about to be ganked (ambushed by the enemy team) because they will all be missing probably. If you get ambushed you cannot escape because your run speed is nonexistent, so do not get ambushed. If you really have to, buy some Totems of Revelation so you can watch your backside. The key is to not overextend by making your teammates unable to help you, so make them able to teleport to you.Also remember that your towers can act as eyes that will watch areas for you. Use them to prevent people from grabbing flags without you noticing or coming from behind you. But towers work best when placed all in roughly the same area. In fact, if you want to be tricky, you can stack them on top of each other so people don't really know how many you have out. However the drawback is that the area of effects will hit all of them. The key to protecting them in that case is the use of Boulder Roll to stop casts.
rly sad to see dumbasses like "your_maker" (roflnick) accusing decent players of hacking.
the 2 games i saw of u, showed a total noob who (i wonder where he got this idea) thinks he is actually good. my grandma plays demigod better then u!
first sign of a noob who will never be any good at any game: acusing decent players of haxing.
"they are too bossy" haha, is that an inferiority complex? did ur momma hurt u??
grow up and get a life.
lol you can't be older than 12 (p.s. if you are older, I wouldn't admit it). Having fun still sucking your mom's teet @ 12?
Really, awesome the way u talk, only shows ur lack of brain. If u are indeed older then 12, then u are retarted..... and in that case im sorry for u
I didnt want to make fun of the retarted.....
In case ur in fact younger then 12, then grow up, learn some manners and dont make false accusations. You know zero of this game.
this made my evening a lil happyer
haha xDD
"from the scene" ?? What scene? Rofl. This game is sooo dead :/
really, is this what these once beautiful boards been reduced to?
sarcasm ftw!
( ) ( )
(* _ *)
( )
i just hv that kind of thing on girls
The only thing that is clear is that u should get BIGGER GLASSES:
My nickname aint Lz, its Iz.
Oh what Demigod has become...
Blade of the SerpentCost: 675+400 Mana+25 Weapon DamageInstant cast, 45 second cool-downUse: 100% chance on hit to gain 75% of your damage in Mana for 10 seconds.I find it to be a quite amazing item for Unclean since I mainly use it if I'm going for high DPS and have Vemon Spit in your bag of tricks.Poisoned DaggerCost: 800+5% Attack Speed20% chance on hit to reduce Movement Speed by 25% for 8 seconds.I would say the most perfect item for Unclean would be this. Mixing Poisoned Dagger, Diseased Claws and Inner Beast will make you a very real superpower on the field. The enemy will never escape you.
Mard's HammerCost: 950+40 Weapon Damage+5% Attack SpeedThis item will allow you to almost kill anyone in a early game situation. It stacks very well with Inner Beast, Bestial Wrath and stats (yes stats!).Staff of Renewal Cost: 1100+200 Health+175 Mana-20% to ability cool-downsJust like the Diamond Pendant but its cheaper, gives you mana and has a -20% cool-down reduction to the Pendant's -10%.
Essence of MagicCost: 1375+210 Mana+7 Mana Per SecondInstant cast, 45 second cool-downUse: The cost of all abilities is reduced to zero for three seconds.Has that 40 second of cool-down from a stun stopped you from casting Foul Grasp or Vemon Spit to kill your enemy? Well if this happens to you this item is exactly what you need!Furious BladeCost: 1750+100 Health+5% Attack Speed15% chance on hit to increase Attack Speed by 30% for 5 seconds.Just like Mard's Hammer, this is a really good item for early game and goes well with Inner Beast, Bestial Wrath and stats.
Heaven's WrathCost: 2000Instant cast, 45 second cool-downUse: Fire a beam of searing light at the targeted location, dealing 250 damage and throwing smaller units into the air.An item rarely used with Unclean as having Ooze and Plague will cancel its main use mid-late game. Its still a good item to have to finish off Demigods and its early game experience-farming is quite useful.
Any of this items will help you a great deal in your fight. Its mainly up to you to know which one would right for you in your current situation. If you like a strong early-game advantage, go Mard's Hammer or Poison Dagger. If you like moving around the map quickly and easily use the Swift Anklet or Amulet of Teleportation and if another Unclean is annoying you with Vemon Spit, just pick up Symbol of Purity. Once again just choose what best fits the situation and/or build.
keep posting plz. I never agreed with the pc change to stop laughing at retarded people.
lol nice smiles teseer
Wow Mith, where the hell have YOU been??!!
Funny, "your_maker" keeps making a fool out of himself, every post i read, makes me more sure of his mental state/age.
Swift Anklet: This is arguably the best favor item in the game, the 15% movement speed makes chasing and running a lot easier it can help you get close enough for that killing fireball or rainBlade of the Serpent: Handy mana regeneration item. Gives you a bit of extra mana and damage and will allow you to regenerate 1000-2000 additional mana every 45 seconds.Blood of the Fallen: Having enough health to stick around battles long enough is very important for Torch Bearer. The extra 800 health and 5 HPS is definitely helpful.Amulet of Teleportation: This is only something I consider on larger maps such as Exile and Leviathan.Diamond Pendant: Provides additional mana and reduces cooldowns by 10%, only consider this if you cannot afford Staff of Renewal.Staff of Renewal: Increases health and mana and reduces cooldowns by 20%.Heaven’s Wrath: 250 damage to any position on the map, this item is good for any Demigod, but doesn’t specifically enhance this build so it is not one I would often consider.Consult the Favor Item Guide for Additional Information
Items for this build are focused on health/armor and mana. Health because you need to be in the fight long enough for a couple of rounds of spells, and mana to ensure you can cast all your spells as soon as your cooldown is over.Banded Armor (550g): Basic health and regeneration item. Always get this at the start.Scaled Helm (550g): Basic mana and regeneration item. Always get this at the startBoots of Speed (1000g): +10% Movement. May want to consider these if you do not go for Swift Anklet.Unbreakable Boots (1500g): Provides significant health, mana and health regeneration, fulfilling both item requirements in one. A must early game (especially if you need the health!).Nimoth Chest Armor (1500g): Increases health and armor, I tend to avoid this, but if you are dying too quickly then it is a good cheap option.Plenor Battlecrown (1500g): A very effective increase in mana capacity and regeneration.Vlemish Faceguard (1750g): Increases mana capacity and regeneration. Always purchase before Plenor Battlecrown if you can afford it.Hauberk of Life (1750g): Increases health and health regeneration. A bit too expensive compared to items which provide almost identical benefits such as Unbreakable Boots.Groffling Warplate (5200g): Large increase to health and armor but at a price. Get this if you need a defensive solution and cannot wait until Godplate.Hungarling’s Crown (6500g): The ultimate mana item. It reduces ability cost by 35% and significantly increases regeneration. With this you may only need the Vlemish Faceguard to meet your mana needs.Journeyman’s Treads (6750g): 15% additional movement speed and a chance to greatly increase your movement when being struck. This is the ultimate in logistics and great for chasing/running.Godplate (10000g): The ultimate chest plate. It provides armor, health and health regeneration in large quantities. The biggest benefit here is it provides good bonuses in one item, freeing up other item slots.
Wand of Speed (1250g): Gives you a 25% speed boost for eight seconds. Very helpful if you need speed.Heart of Life (4250g): The ultimate regeneration item. Just do not get hit while using it! Personally, I rarely get Heart of Life because it is not an offensive item. I think if you need to use it you are doing something wrong to start with. There is no doubt about its effectiveness though, and if you do not have regeneration from other means it helps you avoid going back to base.
In most games you will not even consider getting one of these, they only really come into consideration when you’re dominating a game and have been fed a lot of gold, or the game has been going for a long time.Girdle of the Giants (13000g): Main benefit is an extra 1600 health, good if you need it!Bulwark of the Ages (16000g): The ultimate tanking item in the game. Massive health, armor and regeneration and it decreases all damage absorbed by 25%.Stormbringer (17500g): Very good mana item, but the main benefit is definitely -15% to all ability cooldowns.All Father’s Ring (25000g): The ultimate item. No explanation needed.Now with all the groundwork laid, you can find out how to put it all into practice and be a threat to the opposition. Remember, a strategy is only as good as the person using it. Visit the next page to learn how to make the most out of your hybrid Torch Beare
This strategy does not make Torch Bearer an ultimate early game weapon but it will definitely give you enough tools to be able to stick around and not get pushed around easily, provided you play it right. Once you hit level 15, 16 and 17 you will start to feel the ultimate power.Only two things matter early game - farming and survival.You need to make sure you get to those high levels as soon as possible before anyone else. Luckily you will be equipped with a great creep killer, Rain of Ice. Once you have Rain of Ice II you can kill an entire creep wave in one cast, providing an instant cash and experience boost. If Priests are on the battlefield, Rain of Ice III will sort them out in one strike too. The benefit of being able to kill a creep wave so quickly is that it leaves you with sufficient time between the next wave to go and capture flags, farm more creeps or maybe even help kill a Demigod. An important part of this process is to make sure you have the experience flag when possible, and experience Citadel upgrades are not too shabby either.It is however possible to be over-ambitious. The only thing that is worse than being a poor farmer is someone who dies a lot. Know your health, know your speed, know your enemy Demigods. Do not put yourself in a situation where you will die as the price is too great. If you feel vulnerable, fall back behind a tower and farm from there, or hang around friendly Demigods. If you are dead you have just given the opposition gold and experience, and you're depriving yourself of important time which could be spent farming.Don't forget to "Form Dance", because the best aspect here is the mana regeneration. Always remember if you are idle to be transforming into Fire and then back to Ice and remaining there, this gives you the Soul of Ice and Permafrost mana regeneration buffs together. While it is unlikely to happen often early on, if you are in a position where you can chase and kill a Demigod you want to be in Ice form. The reason for this is that Permafrost reduces enemy movement speed, but more importantly in Ice mode, Torch Bearer can attack on the run whereas Fire Torch Bearer is slightly less nimble.
Once you are at Level III and IV Fireball and Rain of Ice you can start doing some real head to head damage and become a threat in your own right. Fireball is an amazing weapon and is not only great 1v1, but is also very good when trying to trap enemy Demigods. By now you would have Deep Freeze too which is an excellent aid in fighting off Demigods.
You still want to be farming though so do not get too caught up trying to kill Demigods. If you waste a minute hunting without success, that is a minute of XP and gold you could have acquired farming.
You are hitting the big levels, feel the power! Now you are great all around. Demigods, towers, and grunts are all at your mercy. Much of the finer details remain the same, but now it is all about winning the game. Start using the game ending tactics you know best, start believing that you can now effectively kill other Demigods.
Remember to always approach in Fire Form.
Well done. Providing all abilities were successful, you've just delivered 3425 damage in no more than 3 seconds. Generally I cast Frost Nova after Rain of Ice because the negative effects last longer on Rain of Ice. There is no right or wrong way though.If you know the Demigod is going to run you want to get Frost Nova on as soon as possible (because of limited range and 1.0s cast time) to make sure it hits. There is a slight delay on cast and impact with Rain of Ice so you want to make sure it hits the target before using Deep Freeze.Once you have completed that combination, you want to be back in Fire form in time to cast Fireball again. Now it is best to wait in Fire Form until Fireball has once again recharged. By then all your Ice abilities will be good to go, and you can start the combination again.
Perhaps not the most inspiring build order early on, but in the later stages it becomes both rewarding and satisfying. I definitely find it much more enjoyable than a standard Fire Torch Bearer strategy and it provides more bang per buck than an all out Ice strategy. This is my idea of a hybrid Torch Bearer without trying all possible combinations. You will be getting more damage per gallon riding with this build. Substituting Fire Nova x3 for Permafrost x3 adds more damage to your already devastating combination but perhaps is not a larger gain than what you would miss out on - a lot less mana and a poorer chase and run ability.If all the reading is too much for you and you want to see this in action, be sure to check out the video with commentary which will surely help you expand on what you've learned in this guide!
There are many great features available to you once you register, including:
Sign in or Create Account