Currently, when you click to move a character, the camera automatically re-centers on the character and follows him until he stops moving. This makes managing multiple characters/cities painful because it's natural to switch from char1->city->char2 as soon as char1 starts moving.
Even worse, edge scrolling is disabled until the camera is finished auto-following. You can't even pan over to the next city/char that you plan to work on until the selected character finishes moving, unless you click elsewhere to de-select, then edge scroll. It shouldn't be necessary to manually de-select just to disable unwanted camera auto-follow.
Suggestions:
Have you tried deselecting this option?:
I think, in Beta 2 (Pre-A), I deselected it and got the same behavior you said you are looking for.
That was it. Thanks! I thought that option was for something else.
No problem, I know how it feels when simple options in the interface provide a better experience... Now if only they improve the edge scrolling, and implement unit auto-cycling...
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