Hi, this is my first attemp at a mod!!! Decided that the capital ships werent big enough so i remade them to be 5x their normal size, this is for all 3 races, still got a few things to tweak here and there. Might try and add more power and stuff to them as i learn how to, for now, basically visual effect only.
If you notice anything that needs fixing please let me know.
Very simple changes but i feel that it makes the game more enjoyable. I will work on making some other things a bit bigger as i have more time, but this is a start. Guess u could say this is version 1
Enjoy
http://www.fileplanet.com/files/210000/210193.shtml
Forgot to add, just open the zip file and drop the folder into your sins game mod directory and then activate in game, hopefully its all that simple. If anyone wants to see other things made bigger or smaller, let me know and i'll work on it:D
Interesting concept, I also have thought that there should be a focus on the CAPITAL in capitalships.
Hi cyber this is awesome thank you. Im interesting in knowing how to do this to other ships. Can you tell me how you did it. I have next to no knowledge in modding, so if you could tell me in as much detail and whats needed to do this.
Many thanks and keep up the good work.
I love this. I downloaded it to try it out. It seems to clash with Bailknight's Graphical MOD and the Real Capital Ships MOD. So it kept crashing. I tried it by itself and loved the bigger ships, there are a few issues though. When the capital ships warp, the warp hole forms at the middle inside of the ship.
So far I think frigates and all other ships below that are fine in size, but I think cruisers should be the size of the current capital ships and capital ships should be as large as you put them in your mod.
I really hope this takes off, or one of the bigger modders helps you with this, if this kicks off, my Sins of a Solar Empire Experience will almost be complete.
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