After trying some mods and reading a few guides on here and with Sorians example mod i thought i'd try and rebalance Heart of Life.
Now i think i'm on to it but i have hit a snag. I have made a new lua with the info, but the price is not in there. As per the lua for Consumable_Items: Shop and costs defined in //depot/forge/main/bindata/units/ug/b/ugbshop07/UGBShop07_unit.bp.
Ahh ok i think, cool, this file must also be needed to mod this.
But when i navigate to that address, i have no .bp files at all. In fact all that is in the ugbshop7 folder are .dds and .gr2 files.
I am obviosly missing something here, any help please would be appreciated.
Tks...
Here you go Modify the file UGBshop05_unit.bp
The line EDIT HERE tell you where to change the price.
http://67.55.41.251/Demigod/HeartOfLifePriceChange.zip
Thankyou for your help. I have now found the location of these files...
Once again, thankyou.
How about making it more powerful when your max HP is lower? This would make it more effective with QoT and TB, who need a buff the most.
Mod is here too BTW....
http://forums.demigodthegame.com/369733
More powerfull Epiph???
Ok i'll have a look at that and play some with it.
Well, maybe not more powerful. Make it less powerful for higher HP characters. I'm not sure how to do that yet. That way, we could bring down its price, and it would be useful for weaker DGs.
Yeah...certainly don't want to make it anymore powerful, especailly late game.....but getting it to scale would be nice, but no i'm not sure on that either...i'm looking round the files atm....
Plus i'm thinking about the cooldown as well....might increase it slightly too, especailly if we can sclae it and lower the price...it really does need to be made better use of thats for sure.
It's a good item for hit-and-run Demigods, which tend to have lower health. If we can make it scale somehow, it's possible that TB and QoT may be able to be playable.
It's a static value which is lower than the max HP of health stacking characters by the time you would get it. Its static values already favor lower HP characters...
The full effects are much more likely to be realized when you have higher HP. I'd say it skews towards HP stacking.
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