Hello - i am a two day old Demigod, enjoying myself quite a bit with this game. I never played Dota, and was generally quite bad at RTS games which require much micro management. What im trying to get across here is, im a newbie.
Obviously, i enjoy playing against others, but i find it quite difficult to get into a "fair" game. It seems that games stating they are for newbies is a magnet to power hungry people, just waiting for someone to demolish, or at the very least, its quite impossible to know who you are signing up against, and suddenly you find yourself against a vent coordinated team of awesomeness, and you're struggling for 30 minutes to survive a game.
What i dont understand is why there isn't any ingame listings of peoples ratings (are there even ratings at all? If not, they should be made ). Then when you make a game, you could specify a max rating to work towards only fightning people on your same skill level. When you win a game, you get rating, dependant on what kind of ratings you beat (meaning, the higher the opponent compared to you and your team, the more rating) and when you lose a match, you lose rating aswell.
This game is fun, but its not very forgiving for new players - no tutorial, no way to try out the characters (unless you make 8 single player games and read through their skills) and no way to ensure that you will end up against people on your same skill level. An ingame rating system, and a way to specify rating requirements for a game would help the newbies, but also add a level of competition for the pro's. You could even add favor like items that you could only buy if you have high rating,
I joined a game last night with "No N00bs" in the lobby title, the host then proceeded to die 8 times in 5 minutes managing a total of 14 deaths before we got wiped. Take the lobby names with a pinch of salt .
I occasionally join noob only games when I'm looking for a good stomp. Mind you other people do too so its never a guarantee.
I'll admit, way back when I started getting alright in DotA, I'd play Newbie games just to have someone to crush. However, as I got better at the game, I found them less and less appealing. If everyone in the game was a noob, you would quickly become bored and mildly irritated. I expect that with everyone it's a passing fad, but in the meantime, don't judge the lobbies by their covers.
Yeah, but if i dont, i will find myself against pro's much more often, and that will annihilate me even more
I steer clear of any game with any kind of title simillar to the following in the custom game lobby:
And generally any game that doesn't have a simple title such as "US West 3v3" or "Australian 3v3 - New players". Usually, the people saying 'lolz nuibs not welcme, fuckn nubs!' are hopeless at the game. And their total lack of regard for the English language is not really something I want to endure for near an hour.
And you have no regret what so ever? Its like beating up a 6 year old kid for lunch money. It really doesn't register in your mind as wrong, does it? If you want to crush, go play against easy AI, and don't ruin the fun for people that actually are nice enough to join newb games as not to bother better players.
Still, regarding the suggestions at the top, some rating would be awesome
Cant say the name of a lobby really has any bearing on its game other than, to a degree, what region the players are from.
Even games specifying 'Noobs only', or vice versa, dont really guarentee anything. Good players join, bad players join, you never really know which team will win.
One practice that does annoy me is stacking. One team always fills up before the other (Usually light.) It's not really a problem, but it just annoys me and I think people tend to get discouraged when they join as the only person on one side. Plus I like playing as Light because I think they look cooler.
That said, you'll be happy to hear they are implementing a skill rating. Take a look at the Developer Journals.
I think it's a bit premature to mention pro playing with this game.Maybe after a few championships,clan wars,tournaments..pro players will come,but now no one can actually call himself or herself a pro player.Someone with at least 1000 games played,2 championships in the pocket,clan wars won and so on
Sounds like a great idea. But I dont think demogod has the numbers currently to further divide the general population into classes which would limit people's access to each other. So if you are the 'man' in this game and shoot to the top of the rankings, you might have some trouble finding enough highly skilled players who are online at that time to play a game of 6.
What I would like to see is the option to have all teams randomized after the start of the game. So instead of two sides it be just one list of players joined. After starting the game everyone is assigned to a team randomly (or perhaps in time as a result of his or her rank, so that 2 highly ranked players wont be on the same side). The only problem would be when people end up having poorly balanced teams such as 2 reg + 1 torch vs some melee strong team, etc. Also its very similiar to skimirsh and panthelion and so should just be an additional option for custom games.
why? I often join a game and you see that three players have already taken the bottom 3 of the darkside team and the light team is deserted with just you. In this situation, from experiance, I've learned that most likly those 3 dudes are buddies and often have vent (which is huge for a game that rewards team effort). Is it wrong to want to play with buddies? No. But would it bring an advantage to similiar skilled gamers? A very big yes. Communication is killer in this game, when you can warn that you going to spit so that the rook can hammer smash with Sedna doing her pounce attack all on a single unprepared demogod, well that's easily a kill especially if he had already lost life.
I see your point, but with Demigod coming out in the EU tomorrow (where i am atm, so thats probably why i dont see many games up in the evening CET), more people will come. And ofcourse, the rating is something that you can chose to disable, so its just a FFA. It would allow the NEW players a chance to get into the game easely, and once people get better they can simply stop setting a requirement. Sooner or later, there will be a nice division between rankings. Imagine 3 months from now, when we have *real* pro's (happy now, Stilbine? ), and a new player comes in, joins a match, and gets demolished by all the big guys. That would hardly be fair.I dont think randomizing the teams is a very good idea. Lets say i am in some clan, and we challenge another clan for a 5v5. Suddenly, clan members are all around the teams, and coordination goes out of the window.
Ofcourse, you and your friends on vent together is an unfair advantage over random players that happen to join in, but if that team got scrambled then two of them would still be able to talk to each other (after booting the third) and still have an advantage.
Randomzing the teams should just be an option in the custom game menu. Certainly clan matches would not choose to use randomzing for there matches, but a stranger filled lobby might want to (Id also like randomized demigods as a choice).
Again the vent players will not choose this option but if they did and the two still indeed have a slight advantage. But it be much smaller advantage, cause 2 players being less effective than 3. But also your buddy from the other team can hear so your cards will be shown if you start making deep strategies.
You got the wrong guy >.>
Nosferat1 was the one talking about what makes a 'pro.'
Youre right, Stib, i apologize
Qieth.
3 months is a long time and i think by that time the problem will be solved.And the thing that you mentioned...it happens every time with every game.Starcraft,warcraft,age of empires,heroes,and demigod as well.
Everyone was pwned this way at least 1 time.I remember when in starcraft i made a custom game,wanted to play with my friends,and some gosu gamer joined..we lost obviously,even though we mentioned before we started the game that we are newbies at the game,i had just 30 games played,while the gosu gamer had over 600.
The idea is good and i think with time it will be implemented....Still i wonder why no one bothered making a banlist for this game,it would solve just so many problems,even yours.
Oh dont get me wrong, this is not a "zomg i didn't win a match, something must be wrong" thread I am quite aware of my own inability to play the game well, so if anything, its more of a "I suck, i want to play against people that suck just as much"
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Worst. Idea. Ever. Can you imagine the # of people who would be put on the banlist just because the person who put them there was a whiner? They got beat in a game so, hey lets banlist them! Then, in future games a host would see "Hey Bill5981 is on the banlist, I should kick him out of my game!" without any reason whatsoever besides the fact thats he is on the banlist.
Worst. Idea. Ever.
What you describe is pretty much the reason I quit playing multiplayer games entirely about ten years ago; there are people who are much better than you or I will ever be, who like nothing more than to jump into a game full of relatively unskilled players and beat them up for kicks. You can see evidence of this in some of the early posts in this thread. Even if they aren't deliberately hunting newbies, all it takes is one of them in a game to ruin it for all the people who don't play Demigod 40 hours a week.
Demigod has an interesting new idea where you're supposed to be able to be randomly matched against people at your own skill level (they use an Elo rating system similar to the one used for, e.g., chess matches), but the flakiness in the network system and stats mean that it doesn't really work quite right yet. You can try it out, though, with the "Skirmish" and "Pantheon" buttons in the Multiplayer menu.
i would recommend doing what I did, and play a few matches vs the AI as each demigod. Then when you step into pantheon, while you are still subpar you at least have a general idea of whats going on. I myself got roflstomped my first 25 games online. Against the comp you can find which DG fits your style most in a relatively safe environ.
Also I recommend using the same DG for extended periods. Im now sick with three DG's, BUT if i try and switch back and forth between games my performance suffers.
This is a cop out. You don't have to play the game 40 hours a week to be even mildly good at it. This isn't an twitch FPS where even the slightly delay in aim can get you killed, this is a pseudo-rts.
Well there is a banlist and a global banlist.You use the normal one for yourself,so that you play with the people you like.And on the global one you ban the ones that actually deserve banning.Btw on the global banlist you need proof,not just saying that he is better then you or he uses maphack,screenshots,a replay is needed.
For instance in Dota i used this to keep newbies and noobs out of my games(my friends and i were training for a championship).It was efficient,i've banned about 100 people on my banlist,people i did not want to play with.But on the global banlist i only banned 2 people.They were using maphack and i had the replay and screenshots to proove it.This way you keep unwanted people out of your games.If you don't want to play with him,ban him out of your games..simple as that.He isn't banned in everyone else's games,just in yours.So you can play how you want,with whom you want.
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