subject says enough, we live in Belgium and we use a AZERTY keyboard.
Which means we need to change the hotkeys for moving and rotating the camera...
I hope you'll give us the possibility to change these keys in the future?
also, please get us online
I use AutoHotKey.
Here's the script I'm using at the moment. CapsLock briefly suspends the script so that you can type, otherwise it shifts asdwqe one key to the right, and then shifts r&f into the q&a positions. You can modify to your liking. Once in awhile a movement key will get "stuck" with the camera continuing on without you pressing the key--just tap the same key again to make it stop. It's an imperfect solution, but until they change it, it gets the job done.
#IfWinActive Demigod version MAIN.1.00.0114s::ad:: sf:: dw::qe::wr::ea::fq::rcapslock::suspend
(remove the spaces before s and d in the script.)
ok great, thnx a lot
I hope they will add the feature to change our hotkeys though.
3 months later, still the same
what a shame
Has been suggested since beta with dozens of other good suggestions.
What has been done yet is merely bringing Demigod to the level of a normal release
No much needed reworking of items, added heroes, differentiation of generals vs assassins, foxing of pathing etc. has been done yet.
But yeah we ask for to much...
Recommend using spacebar + mouse to rotate. Puts the rotate keys to shame.
I also prefer editing the .prefs file instead of autohotkey.
yeah I use an azerty keyboard as well, so it was a pain at first.luckily enough using q and e to rotate isn't too bad, so I got used to it.
new patch, STILL NOT FIXED
O M F G
99% nobody from the devs ever reads this
Try editing the game prefs file directly:
http://www.gamereplays.org/community/index.php?showtopic=482913
Going to try this when I am done with work.
Edited my games.pref.
Replaced usermap section with following:
UserKeyMap = {
F1 = 'show_skills', ['1'] = 'control_minions_all', ['2'] = 'control_minions_allplushero', ['3'] = 'control_minions_regroup', ['4'] = 'use_summon_1', ['5'] = 'use_summon_2', ['6'] = 'use_summon_3', A = 'use_inventory_1', S = 'use_inventory_2', D = 'use_inventory_3', F = 'use_achievement', Q = 'use_ability_1', W = 'use_ability_2', E = 'use_ability_3', R = 'use_ability_4', ['Shift-Q'] = 'rotate_left', ['Shift-E'] = 'rotate_right', ['Shift-W'] = 'pan_up', ['Shift-A'] = 'pan_left', ['Shift-S'] = 'pan_down', ['Shift-D'] = 'pan_right'
}
Works perfect now.
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