How would you like running into multiple sednas in general? Does the healing aura stack?
i guess they do, don't remember reading they don't in the skill description.
should do yeah.
Pretty much any full team of one DG turns rediculous though. 5 snipes/fireballs will kill most things, 40 towers would dominate any area pretty much impregnably etc...
Well that needs some balancing.
Don't get me started balance, the QoT, one of them is bad enough! Imagine running into several of them at once
################################################## Healing Wind I#################################################AbilityBlueprint { Name = 'HSednaHealingWind01', DisplayName = '<LOC ABILITY_Sedna_0030>Healing Wind I', Description = '<LOC ABILITY_Sedna_0063>A soothing wind washes over nearby allies.\n\n+[GetRegenBuff] Health Per Second Aura.', AbilityType = 'Aura', AffectRadius = 15, AuraPulseTime = 5, TargetAlliance = 'Ally', GetRegenBuff = function(self) return math.floor( Buffs[self.Name].Affects.Regen.Add ) end, TargetCategory = 'MOBILE - UNTARGETABLE', Buffs = { BuffBlueprint { Name = 'HSednaHealingWind01', Debuff = false, Duration = 5, DisplayName = '<LOC ABILITY_Sedna_0031>Healing Wind', Description = '<LOC ABILITY_Sedna_0032>Health Per Second increased.', BuffType = 'HSEDNAHEALINGWIND', Icon = '/DGSedna/NewSednaHealingWind01', Stacks = 'REPLACE', DamageSelf = true, CanBeEvaded = false, Affects = { Regen = {Add = 12}, }, }, }, CreateAbilityAmbients = function( self, unit, trash ) FxHealingWind01( unit, trash ) end,}
It doesnt stack
=.= 5 regulus would suck hard, id rather a team with different demigods like oak,erebus,rook,tb & sedna.its all been tried before its not so practacle as it sounds.
CCs of the same type already doesnt stack, so you cant chain stun or silence or else
the only problem is the easyness of 5 snipes compared to a stun from demigod 1+ snare from demigod 2+ silence from demigod 3
as soon as ppl will have a good teamwork a mixed team will ALWAYS be superior to a stacked team
Thanks for the answer Sev! Wasn't sure of an easy way to test it (I only know one friend at this point whom owns the game), glad you knew/could check.
Imagine how overpowered 5 Sednas with healing aura would be if it stacked. You could walk into the enemy base and kill the citadel with impunity.
Aye, that's why I just had to know.
Not just that, 30 mines through out the map... regulus(s) would be charged with sexual assault. Then they will drop the soap in prison and get nerf to death.
Snipe is only a 15 second cooldown and if one of you is dead that leaves 5 regulus vs 4 others on the arena I would bet on the 5 regulus. And if the 5 were smart they would keep sniping the level 1 person keeping him behind in levels making it a 5 vs 4 fight and just think of all the added gold regulus would get by having 4 assists to every kill 250 + 50 per level.
That is minimum of 1200 gold every time for the assisting. of the kill
15s cooldown with a 2s cast. i.e. a minimum of 17s per shot. If you are able to shoot someone as soon as the cooldown's up, every shot.
Max rank, close range, fire as soon as cooldown is up = 700/17s = 41dps. For every 41 hp/s regen they will nullify one regulus.
So the 4 other players can't beat one-trick ponies even though early on Reg already has trouble. I don't buy that, also I don't think anyone but the killer would get exp for the kill if they're all max range, which is the only way it's going to kll someone early on. All it would take would be 1 or 2 erebus to bat swarm + mass charm into them to let other demi's go wild on them.
Where did you get that bit of code? Is you a wizard?
Does TB's fire and ice aura stack as well? Or are they independant to each fire and ice mode?
Yeah, no, that's not how it works.
Because they would never snipe from close range. The way to do it is spam from the healing crystal.
That code, you can open dgdata.zip, all lua/BP files are text files and can be opened and read in Notepad. The game's internals are very accessible to read. Not write though.
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