I bought Demigod last night. I had read some reviews saying the multiplayer content was not working very consistently, but I was not worried about that because I intended to play the game single player for a while, figuring Stardock would roll out a patch soon enough (like they typically do). I had also read about the premise on the game website, read the backstories, and looked at the screenshots. It all looked good, so I was excited to purchase the game (for my birthday, no less).
But it has been a big disappointment to me, and because of the single player mode. I had thought with all the backstory, the multiple types of deity, rpg elements such as leveling and equipment purchases, and multiple tasks such as flag capture and fortress destruction that the game would have a campaign of some sort. Or at least some sort of story where you pick your deity, play several plot-developing conflicts with rival deities, carry your loot over to the next level, and eventually emerge on top. But everything is skirmish. Even the tournament mode is really just a series of skirmishes.
There is no story here. Now there is novelty, I admit: multiple deities, cooperative team play, gorgeous settings. But I would not have bought the game if I had known that there was no campaign and storyline (I tend to prefer medieval and fantasy rpg stuff usually). It seems the game has been designed for multiplayer skirmishes from the beginning, with single play not really thought out.
So tell me, was I fooled? I now feel like I've purchased a game that I will not likely play that much. But perhaps I was just assuming too much? Is it my fault, or Stardock's?
I just let my imagination fill the blanks for single player. You have to remember though, Demigod is primarily a multiplayer game. It is basically considered the Counterstrike of strategy games. You don't play Counterstrike for singleplayer do you? No I didn't think so.
Try some multiplayer battles, or make some friends on here and play with them. Or if you know some friends in RL set up some LAN battles. And as you've said and acknowledged, Stardock is gonna get it fixed. They've fixed and patch every game before Demigod... and you know they are a decent company. Don't worry about it. I know you don't want to hear this, but just give it some time, things will get better. Once this is sorted out and we've got new Demigods to fiddle with, mod tools, balances fixes, group joining, and all the other unexpected things bound to get featured in the game later, the game will be absolutely excellent. Just be patient.
Always gotta check reviews before buying a game. They may not give the best representation of a game, but they generally note the big things like multiplayer oriented.
I know I'd have saved some money on some other games if I had.
The game truely shines in multiplayer. Single player is fine to learn and try out new ideas, but when you play a 2v2 or a 3v3 with real live people, boy does it get intensely fun. I saw give the game a chance, play online for abit. Pantheon's a blast, custom is fun, and when in doubt, skirmish offers a quick game.
As for single player. No point in a campaign when everything can be learned in one day of playing skirmishes. Just my 2bits.
Well I have to say, alot of the review pretty much spell out what the single player element is like. I should have thought that it should have been more plain what you were getting if you've seen a couple of the reviews.
If you're not strongly against it, give the multiplayer a chance. The connectivity's already much improved since some reviews were written and there's a fair chance you won't have any problems at all. Multiplayer is what Demigod really is, single player is mostly a practice/testing arena before trying it out online.
This is true. Although I wouldn't say singleplayer wasn't thought out, it just wasn't a design priority. The game is fundamentally a competetive multiplayer game. No more, no less.
Creating a legitimate single player campaign as you describe requires a huge amount of resources to do well (and lets face it most RTS campaigns are crap). Instead they invested all their resources into competetive multiplayer.
For me, that much was clear from reading about the game. I'm sorry to hear you did not get the same impression.
If you truly did not get what you were expecting Stardock may allow you to return the game and get your money back. I don't remember the exact policy or protocol but if you look aruond you should be able to find it.
i think it was a good choice to do not spend too much time on the single player campaign since Demigod is a multiplayer game but i understand it can bother you that there isn't one.
It should have been clear from all the reviews out there that there is no single player compaign to speak of. The game is focused on multiplayer and the single player is less than an afterthought. Of course the multiplayer component was horrendously broken at release and still provides tons of headaches. The multiplayer UI is meh - overlays are pretty klunky and any pull for information takes you out of the game and into a browser. In other words, the multiplayer frills that one would expect from a multiplayer focused game are not there. Not to mention that favor items are still messed up.
All that said, the game itself in multiplayer is fun to play and generally works very well (provided you can get into a game). If I were you, I would give the multiplayer a shot before you shelve the game.
I have to admit though, I have generally been unimpressed with most games' multiplayer lobbies and UI. I remember playing on MS Zone more than a decade ago and that experience is not much different from most games today. Left4Dead for example, has a terrible game lobby. Demigod is also particularly bad. I can't sort the game list. I can't see who else is in the room without going in. I can't see the skill level of the players without going to the web. The refresh takes forever, etc., etc.
it's your fault ;( always read several reviews before you buy. most are very clear that there is no real single player content in demigod other than skirmishes.
Well, the clear concensus from the eight responses is that multiplayer is a blast, and that I should have read even more and realized that demigod is singularly a multiplayer game. I'll have to think about whether I give multiplayer a chance (usually not my thing) or whether I try to get my money back. Thanks for responses, though.
While your point about having a campaign is debatable, there's no denying almost any player has been let down by Demigod, one way or another. For you it's the campaign, for me it's the controls/UI, for others it's multiplayer or whatever. And while we all know, love and support Stardock, this still results in losts sales for them, because I don't imagine we could recommend the game to our friends. Not in its actual state anyway.
I did the same thing...but since I started playing (Internet games) I can't stop.
This game is very addictive.
It is true that the game is a multiplayer game, and aside from the connectivity issues some people are experiencing right now, its a good deal of fun. However, if the game is not what you expected, Stardock most certainly will allow you to return it for your money back. Give it a try first though, you might have a blast.
I'm a single player gamer. Last time I did multiplayer was Quake 3 way back in the dial-up days. But I bought this game anyway and am very happy with it and I've never been online once.
Thing is, I knew there was no story at all. No campaign or anything and frankly I don't care. Heck, is there a story in Civ 4? No. You make your own story.
I got this game for a couple reasons:
1) It's Stardock and I support most of their games.
2) I've been in a gaming "funk" lately, especially with Dragon Age getting pushed back to fall. Demigod fit the bill for me because I can launch it and have a quick fun blowing stuff up good time and be done with a game in 20 minutes. Or set up a longer game if I have an hour to kill. I don't typically like RTS games either but so far this game is a blast for me. And once multiplayer stuff gets worked out I may even venture a multiplayer game or three for the first time in 10 years.
So for me, a single player/non RTS gamer I find a lot of satisfaction in this game. Even if I'll never get online to play.
I'd say stick with it
I play this game singleplayer only at the moment and I still have a blast. The different characters to get into and just having fun in the different arena's is plenty for me atm. Of course, the game would have benefited from an actual campaign with a proper story, and I think it would be great fun to play a campaign with a chosen character where you just hack and slash through lots of enemies.. (something for the future? ). But its still plenty to enjoy, just hammering around with your character, enjoying the graphics etc..
I bought a turd once, hoping that it would taste like a snicker bar, but in the end, it STILL tasted like a turd.
I was dissapointed to say the least.
You bought the game, I think its your problem, don't come on the forums bitching like a little kid because you're dissapointed, The game is a multiplayer oriented game, If you actually did your research you would have known that,you fail.
you must be braindead. a campaign would be radsticks, but your 'research' was lacking seriously to screenshots and the origin stories...
x
+1!
Well that info was out in most reviews of the games, but where you were fooled is if you try to play it online. Good luck getting into a 3v3 HUMAN player game. The online is pretty much the same as singleplayer with AI bots posing as humans.
I have little sympathy for you Andrew. You were never misled, the game was advertised, promoted and reviewed as a multiplayer centric game. Had you actually read what the reviews were saying you would have known the singleplayer was little more than training wheels for the core game.
Is it a disappointment? No. It was a multiplayer game so it was to be expected.
Did they miss an opportunity? Hell yes. The unique nature of the demigods and the situation really deserved a fleshed out story to go along with it.
To put it in modern kid terms....it could have be TDK but ended up like Crank 2, exciting but shallow.
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