so i'm having a hard time understanding why anything I create in galforge won't properly start ingame. The whole thing will load, the loading screen I mean, but then when it starts, everyone's dead and its instant defeat. I've tried forcing starting templates for players, checking that galforge was adding all the correct things, but it seems that my game won't load anything that doesn't use the random generator.
i'm thinking that it might be since i'm using galforge v3 to make custom 7DS maps for 1.05? but that doesn't make sense because deadly forge was created specifically with 7DS in mind. Any change I made to my galscendef i copied into galforge. and everything loads fine when I make maps with the ingame editor. Should I upload a sample map? maybe someone can tell me what n00bish thing im missing here. well actually I can't until monday, im out of town. But still. Can anyone shed light on this?
did you check this post? https://forums.sinsofasolarempire.com/174739
make sure that your galaxyforge is for the game's version. they aren't compatible with each other, you have to convert them.
the instant defeat is remind me to that you have to place your new galaxy in the game's directory, not in the mod's directory
and for entrenchment there is a galaxy.manifest, and you have to update it properly. and you have to set game condition at "recommended players"
neterw is almost right, if you have more players than home planets then you will get the instant defeat, but you will also get instant defeat if you place a galaxy forge map in the map designer folder.
2 the folder locations for galaxy forge maps prior to 1.16 was the program files galaxy folder, and also needed to modify the galaxy.manifest for entrenchment 1.01
the folder locations for sins 1.16 and entrenchment 1.02 are in a folder NEXT to the mods folder called galaxyforge and the map designers should now br in the mapdesigner folder instread of the galaxy folder next to the mods folders
also galaxy forge 3 uses verion 3 map format and 1.05 uses version 1 format and there are a LOT of differences in the map formats between v3 & v1. To create a map for 1.05 you need to use galaxy forge 1.05 to create maps to work ing sins 1.05.
harpo
oops! thanks guys. i actually have read that before, but apparently i missed that bit at the end.
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