I was just toying around with galaxy forge tryng my hand at a bit more indpeth map making and i personaly really like to use worlds from Sins Plus in Map Designer ( btw uzi big fan of your mod ) and i was just wondering if there is a way to use the sins plus planets in forge instead of just the basic sins planets.
track down the galaxydef and planet.gif files & place in the galaxy forge folder, at least that is what was done back in sins 1.05 galforge with the sinsplus1.3
hope this helps
harpo
I recently repurposed my Sinsplus defintions file for Mad Scientist, but if I find the original later total I'll upload it somewhere for you.
harpo i was not able to find either of the .Def File you mentioned in the Latest release of sins plus perhaps its under a diffrent format?
TheDal that would be much appreciated man thank you
sorry but i gave you the wrong file name the correct name is GalaxyScenarioDef.galaxyScenarioDef, also I have the old 1.1 version of sins pluson galaxyforge zip and the deadlyforge 1.3 which has the rogue stars.if you want these I cam enail them if you pm me an email that can recieve the original zips, or I can upload the files to filefront
Go here: Link
Cool but if i use this will the maps work with the latest version of sins and entrenchment ??
if you use the random & wieghted planets then the maps work in ALL sins, if you use a plus planet then the map can ONLY be used with sins plus/solar plus ,daeadly & othe mods that include the planet type.
also the random & weighted planets increase the replayability of the map as each time the map is started it is different planet type at the location and if you add in phase lanes with a lower probability it is possible to force the map to path differently each time.
hey, the link is down... can anyone email the file to
trevorj.maendel@gmail.com
Thanks
trevormaendel, just find the galaxyscenariodef in the gameinfo folder of the mod and copy it into the folder that galaxyforge.exe is in, then you can start the galaxyforge and have the options, just not the icons.
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