Ok, so I take the time to build up a decent ten player map. I get all of my players, descriptions and all the other goodies in place. The map shows up in the Sins map list, but when it loads it says I have been defeated! I am baffled! I have tried modelling my map after the stock ones, but it doesn't fix the issue. I would appreciate any info as to what I am doing wrong! (probably something obvious) Thanks for your time!
Hey AzteCJesteR,
1 of 2 things is probably happening.
Either you're putting it in the wrong place, or you haven't given everybody a home planet. I'm going to guess it's the first.
Check reply #10 in this thread for more detailed info on where it goes.
https://forums.sinsofasolarempire.com/?aid=341528
We're going to simplify this soon so it's a lot easier to work with.
Cheers
Haha! That was it! You are the man psugar! +karma
lol but that is for entrenchment, i am getting the same thing but for vanilla sins any help there?
Did you check that reply, Mooster? It gives the location for vanilla sins too.
I'm running into the same problem: instant defeat for GalaxyForge3 maps
I placed the files correctly and added them to the galaxy.manifest (the original one in the game's folder and those of the mods).
For some of the original maps I just changed starting resources, bonus and artifact density, which doesn't cause problems. What does???
you give a too general answer, all of my players have a home world since i used the default maps to create it, and i know i put it in the right place and I have checked it from a txt point of view and a galaxyforge point of view, both says that i have a homeworld for all
each player in the edit/players table MUST have a starting home planet.
if you read in a map designer map then I suggest deleteing any players that do not have a home planet for the galforge version.
harpo
already though of that and done that no difference, like i said, i used the defualt map as a base
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