I've figured out how to change the max fleet capacity but this does not seem to effect the limits for building capital ships. The max I can build is 16 cap ships after researching Military Conscription. How can I raise this limit?
edit the capital ship slot increase research file.
Thanks for the response. I notice in the MAXCAPSHIPS research subject files there are two modifiers for capital ship slots. One is "CapitalShipsMaxSlots" which has a base value of 0 in all cases and a variable per level value. I'm assuming the value I want to change is the per level value. There is also the "CapitalShipMaxSlotLevel" modifier, which has a base value of 0 in all cases and also has a per level value of 1 in all cases. Should I leave the per level value alone in the latter case even when I am doubling it(for example) in the former case? Also do I want to make the changes in all three versions(PHASE, PSI and TECH) of the MAXCAPSHIPS research subject files?
Well I did a test run and it seems to work just fine. If you do what I outlined in my previous post you can change the capital ship max capacity.
CapitalShipMaxSlotLevel is the one you want,
the base value is how much you will have period when you start the game. this is true across all 8 MAXCAPITALSHIP files. if this value is set to 1 in all 8 files, you will start with 8 crews available
the perlevel value is the amount you gain when upgrading to that level
of the per level amount in RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE0 is set to 10, then you will gain 10 slots when upgrading to this level.
if you want to change them for all races, you will have to make the desired changes in:
RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE0.entity, RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE1, RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE2, RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE3.......to RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE7.
its the same for the other race files.
PSI = Advent
TECH=TEC
PHASE= VASARI
and the number at the end corresponds to the ingame level you will be buying
RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE0.entity = level 1 for vasari
RESEARCHSUBJECT_MAXCAPITALSHIPSPHASE1.entity = level 2 for vasari
ECT..........
wrath.....I changed the per level values in the "CapitalShipsMaxSlots" modifier and left the "CapitalShipsMaxSlotLevel" modifier alone. So far this has done the trick.....the base level when you start the game is set at 2 instead of 1....but I have not advanced the level in game yet so I'm not sure what is going to happen yet when I do.
Edit: I get the correct modified values when I research new logistics levels, and when I hover my cursor over unresearched levels it gives me the correct modified values there as well. In my test case I doubled the values so at Military Conscription I get a total of 32 slots instead of 16.
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