In Civilization III and IV, you are able to select multiple techs in a queue, so that whenever a tech was finished researching, the game automatically went to the next one in the queue to research. I do not see this in GCTOTA. It is really annoying having to go the the tech screen every time something is finished researching. I want it done automatically. Am I missing something?? Or is this just a huge oversight by stardock?
It goes on to the next tech in the tree branch. However, if you're at the end of the branch it'll pick another tech to pick up on.
As for a proper que of tech, nope, it doesn't exist. Same goes for ship building ques.
Important note: 'excess' research points roll forward along a given line of techs, but not when you finish the last tech in a branch. If you like to maximize stuff, you need to twiddle your research spending slider every time you start work on the last tech in a line, e.g. Aeron Missle Defense.
If I'm reading this correctly, you're asking if you can set-up the game to go to the next tech.
Yes you can. I do it occasionally. I will go to the tech tree and click on a tech 4-5 up the tree, and it will research set by step up to the chosen tech.
I did it today by selecting Sensors level 4 and I didn't have to select a new tech until it completed sensors 4.
Yeah but can you click on sensors 4, then warp drive 3, then plasma 5, then sensors 5?? It's a shame that stardock would miss something so useful.
Games change too fast for that. It's not as useful of a feature as you'd think.
What we'd need for that is a true Research Governor which i've been asking for since i can't even remember when!
Quite simple in fact, codewise... they just have to do a sequencer screen where the initial or current trees are deployed with selection tags from 1 to X pathways. It's linear anyway, might as well exploit it.
Right now it is a repetitive micman process to go through the 'normal' pace or patterns.
Heck, we should even get some external xml templates where our pre-determined choices are simply listed and activated by the above Research-Governor. The trick is to design an emergency button to loop out of that function at runtime when, for example... we wish to switch Hyperwarp-II to Democracy, etc.
I'll go as far as to say that this feature alone could serve as coding framework for other important automatization routines to be used elsewhere -- planetary parser included.
Actually it would be extremely useful. That is why I made this post.
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