For who want to mod with abilities and buffs I sort every modifiers you can use for sins.
This may help you..I don`t know
Edit - Add research modifier listsEdit - Add constraint, AI define,Triger TypeEdit - Add buffOverTimeActionType - Magnetize
ConstraintCanBeCapturedCanBeJumpBlockedCanHaveFightersCanHaveShieldsCanPhaseDodge (?)CanSpreadWeaponDamageHasAntiMatterPoolHasAntiMatterShortageHasEnergyWeaponsHasHullDamageHasPhaseMissilesHasPopulationHasShieldDamageHasWeaponsIsCargoShipIsColonizableIsExploredIsMovingToLocalOrbitBodyIsPsiIsResourceExtractor (?)LinkedCargoShipLinkedSquadModuleUnderConstructionNotSelfWithinSolarSystem (?)NotActivelyBeingConstructed
aiUseTimeAnytimeInvalidNotInCombatOnlyInCombatOnlyWhenAttackTargetIsInFiringSolutionOnlyWhenBombingOnlyWhenManyTargetsHaveHullDamageOnlyWhenManyTargetsHaveShieldDamageOnlyWhenManyTargetsHyperspacingTowardsMyGravityWellOnlyWhenMovingFarOnlyWhenOrbitingEnemyPlanetOnlyWhenTakingDamageOnlyWithNoOrder
aiUseTargetConditionAnyInvalidIsDifferentRoleTypeIsNotWeaponDisabledHullDamageExceedsAmountShieldDamageExceedsAmount
EntityBoolModifierActivelyBeingConstructedCannotBeDamagedCanBeCapturedCannotBeColonizedDisableAbilitiesDisableConstructionDisablePhaseJumpDisableLinearEnginesDisableAngularEnginesDisableRegenerationDisableWeaponsDisableModuleFunctionalityDisableConstructionDisableWeaponsUltimateDisableAbilitiesUltimateDisableFighterLaunchDetectIncomingHyperspacingEntitiesHasShieldMeshEffectHasTauntTargetIsIllusionShipIsResourceFocusActiveImmuneToNonUltimateDisableInstantBuildFightersIsPhaseGateEndPointJumpBlockerImmunePhaseOutProxySensorWeaponsDealNoDamage
EntityModifierAbilityCooldownRateAntimatterCostOfNonUltimatesAngularThrustArmorAsDamageTargetChanceToHitAsDamageTargetChanceToHitAsDamageDealerChanceToIgnoreShieldsAsDamageTargetChanceToIgnoreShieldsAsDamageDealerChanceToBeNotOptimallyTargettedCultureSpreadDamageAsDamageDealerDamageAsDamageTargetDamageSharingEnergyWeaponCooldownFightersPerSquadronGravityWellRangeForHyperspaceHyperspaceChargeUpRateHyperspaceSpeedLinearMaxSpeedLinearThrustMaxHullPointsPhysicalDamageAsDamageDealerPlanetBombingCooldownPlanetProductionStolenPlanetResourceOutputPlanetBombingDamageAbsorptionPlanetModuleBuildTimePlanetUpgradeCostPlanetPopulationGrowthRatePropagateWeaponDamagePercShieldMitigationShieldPointRestoreRateShipBuildTimeUnderConstructionRateWeaponCooldownWeaponRange
buffInstantActionTypeApplyBuffToLastSpawnerWithTravelNoFilterNoRangeApplyBuffToTargetApplyBuffToSelfApplyBuffToTargetWithTravelApplyBuffToTargetsInRadiusWithTravelApplyBuffToTargetsInRadiusApplyBuffToTargetsInRadiusWithChainTravelApplyBuffToTargetNoRangeApplyBuffToTargetsAtOrbitBodyApplyBuffToTargetsLinkedApplyBuffToTargetWithEntryVehiclesApplyBuffToTargetsInColumnApplyBuffToTargetOnWeaponFiredApplyOrRemoveBuffToSelfApplyTargettedBuffToSelfNoFilterNoRangeApplyTargettedBuffToSelfApplyTargettedBuffToSelfNoRangeApplyForceFromSpawnerApplyImpulseFromSpawnerChangePlayerIndexToFirstSpawnerCreateFrigateCreateSquadCreateClonedFrigateCreateFrigateAtTargetCreateIllusionFightersCreateCannonShellColonizePlanetConvertDamageToAntiMatterDoInterruptDoInterruptUltimateDoDamageDoDamageToPlanetExploreForceAttackersToRepickAttackTargetMakeDeadMatchTargetVelocityPlayAttachedEffectPlayPersistantAttachedEffectPlayPersistantBeamEffectPropagateWeaponDamageReceivedToTargetsInRadiusRestoreAntiMatterRestoreHullPointsRestoreShieldPointsRemoveAntiMatterRetaliateBountyRetaliateDamageResurrectCapitalShipStealAntiMatterForFirstSpawnerStealResourcesSetTauntTargetToLastSpawnerSpawnResourceExtractorsSpawnShipsAtPlanetTeleportTowardsMoveTargetTeleportTowardsTarget
buffOverTimeActionTypeDrainAntiMatterAndDoDamageDrainAntiMatterDoModuleConstructionDoPercOfMaxDamageToPlanetDoDamageDoDamageToTargetDoDamageToPlanetEarnResourcesMagnetizeRestoreAntiMatterRestoreShieldsRestoreHullStealPlanetProduction
* buffPeriodActionType use buffInstantActionType.
instantActionTriggerTypeAlwaysPerformOnDelayOnBuffFinishOnWeaponFiredOnDamageTakenOnOwnerDeathOnAbilityUsed
finishConditiontypes - Thanks to Carbon 016TimeElapsedAllOnDelayInstantActionsDoneEnterHyperspaceExitHyperspaceFirstSpawnerNoLongerHasBuffLastSpawnerNoLongerHasBuffOutOfRangeNoTargetDamageTakenResearchNotMetOwnerChangedFightersKilledAllPeriodicActionsDoneAntiMatterDepletedTargetIsConstructedTargetConstructionCannotBeUpdatedShieldFailure
researchBoolModifiersAllowGalaxyTravelAllowWormHoleTravelCultureSpreadIsAlwaysVisibleHyperspaceDetectionOneJumpHyperspaceDetectionTwoJumpsHyperspaceDetectionAnyJumpsPlanetIsColonizablePlanetsDetectedByCulture
researchFloatModifiersAllegianceFromCultureMaxPercAntimatterCapacityAdjustmentAntimatterRegenAdjustmentArmorBaseAdjustmentBlackMarketBuyPriceAdjustmentBountyBoughtAdjustmentBountyCollectedAdjustmentBombingDamageAsDamageDealerAdjustmentBombingDamageAsDamageTargetAdjustmentBombingPopulationKilledPercAsDamageTargetBombingRangeAdjustmentCapitalShipCultureProtectRateAdjustmentCapitalShipAngularThrustAdjustmentCapitalShipMaxTrainableLevelCapitalShipMaxSlotsCapitalShipMaxSlotLevelCargoShipCapacityAdjustmentCreditCostAdjustmentCultureEnemyBuildRateAdjustmentCultureSpreadRateAdjustmentCultureSpreadDecayAdjustmentCultureResistPercentCultureWeaponDamageAdjustmentCultureShieldMitigationAdjustmentCultureAntimatterRegenAmountDerivativeCreditsFromTradePercentDerivativeCreditsFromPurchasesPercentExtractionRateFromResourceFocusExtractionRateMetalAdjustmentExtractionRateCrystalAdjustmentExperienceConstantGainRateExperienceConstantGainLevelCapExperienceAwardedAdjustmentHangarFightersPerSquadAdjustmentHullPointsMaxAdjustmentHullPointsRegenAdjustmentHyperspaceAntimatterCostAdjustmentHyperspaceBetweenSystemSpeedAdjustmentHyperspaceChargeUpRateAdjustmentHyperspaceExitDistanceAdjustmentHyperspaceInSystemSpeedAdjustmentHyperspaceSpeedPhaseGateAdjustmentIncomePercLostMassReductionModuleBuildRateAdjustmentModuleCostForSimilarTypesAdjustmentPirateStrengthAgainstYouAdjustmentPlanetHealthRegenRateAdjustmentPlanetPopulationCapAdjustmentPlanetSlotsCivilianIncreasePlanetSlotsTacticalIncreasePlanetUpgradeBuildRateAdjustmentPlanetUpgradeCostAdjustmentPopulationGrowthRateAdjustmentQuestDeadlineAdjustmentQuestFailureHappinessAdjustmentQuestRewardHappinessAdjustmentRebellionLevelResearchBuildRateAdjustmentResearchCostAdjustmentSalvageWreckagePercentScuttleRateAdjustmentScuttleValueAdjustmentShieldMaxMitigationAdjustmentShieldPointsMaxAdjustmentShieldPointsRegenAdjustmentShipBuildRateAdjustmentShipMaxSlotsShipMaxSlotLevelTradeGoodsValueAdjustmentWeaponDamageAdjustmentWeaponIgnoresShieldsAdjustmentWeaponRangeAdjustmentWeaponRateOfFireAdjustment
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