Here is a link to a save in DropBox: https://www.dropbox.com/s/njbr7gwrhv8wjfz/Save%20Under%201.10_RC.GC4Sav?dl=0
It is from a game I am playing under 1.10_RC and it should allow you to see the following issues:
Continued:
If you look at the Subspace Gate that is just to the right of the planet named "Phact III" you will see a situation that I do not believe works as intended. Sitting on the gate are 27 fleets and individual ships belonging to the Torians, Onyx Hive, and Terran Alliance. Surrounding the gate are 3 of my fleets blocking the enemy ships from exiting the gate.
Here are the issues that you should be able to see by playing a turn or 2:
I think your devs need to think through how they want ships/fleets to behave entering and exiting Subspace Gates. I do not believe the current behavior makes sense.
For example:
There are still many other issues in 1.10_RC that need to be addressed, but I think this is enough for now.
Shortly after I saved the game that I shared in DropBox (above) the game froze. When I say froze, I mean that the game did not respond to any mouse or keyboard commands and when I went to the desktop I could not return to the game window even though it still existed. The following screen snapshot shows that the program is still consuming CPU time, but the Status shows that it is not responding:
Thank you for the bug reports and save file! While we weren't able to get them addressed before the 1.10 release date, they have been logged for our devs to review for a future patch.
You're standing near a lever in the train yard. If you pull this lever, the trolley will change tracks. diggy
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