AI for the massive-scale space strategy game now more human-like thanks to v2.8's "supreme commander" system updateFor a complete list of changes, see the changelog at the bottom of the post!
Galactic Civilizations III is the largest 4X space strategy sandbox game ever. Set in the 23rd century, you’ll compete against humans and all manner of aliens for galactic domination. Research new technologies, explore the galaxy, and colonize new worlds while engaging in diplomatic intrigue - or, sometimes, all-out war - with other races and answer the question: how will you rule your galaxy?
What's new in v2.8:
v2.8 leverages one of the greatest advantages of Galactic Civilizations III: its new, 64-bit, core-neutral game engine. Since most PC gamers have at least 4 CPU cores, we took the opportunity to develop a semi-genetic algorithm based AI that allows the computer to play much more like a human would.
GalCiv III is already known for its good computer opponents. To continue creating new depth of experience for our playerbase, the new asynchronous “supreme commander” AI will observe and send priorities for computer empires, which will feel much more like playing against another human.
We want players to have lots of viable strategic choices. To that end, we have been making lots of balance updates over the past year. v2.8 will help players play as a “tall” empire as well as a “wide” empire by giving them the potential to tilt the balance of the galaxy through smaller empires and well-run nation states.
The final focus of the new update has been in the ongoing drive to make the game more approachable without sacrificing its celebrated depth. A number of new UI elements to streamline gameplay, additional in-game descriptions, and more. Some changes are minor improvements, like moving rarely-used features to a different place, but other changes like defense modifications for ships will make the game even more intuitive and satisfying.
v2.8 is now available Don’t own Galactic Civilizations III yet? Save 10% when you buy direct!Also available on Steam.
www.galciv3.com
v2.8 Changelog
Gameplay
Bugs
It's a patch, it is installed automatically.
It isn't installed automatically or at all if you purchased the Gold edition of the game as I did two days ago. Steam doesn't have it either and I purchased the game directly from Stardock. What a ?? huge disappointment. ??
When arriving at the main menu, what version number is displayed in the bottom right corner?
2.8 but this doesn't necessarily mean that I have this patch, imo. I cannot believe that Stardock, in 3 years, never fixed the fleet bug. I cannot make a fleet from 4 stacked ships where I have enough logistics to make any 2 into one fleet and the only posts on the internet related to this problem are from 2015.
Plus I have many other bugs that appear as first release bugs. The game is unplayable in its current form.
Civ II has the version 2.2 on the bottom of the main menu but clearly doesn't have the update because in the changelog, the Terran Alliance has been changed to Mercantile and my Terran Alliance is Industrialist.
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