I have now tried four different games with the last one being pure vanilla version 1.8 game with no custom anything or mods. still slows to a crawl and then hang plus CTD. The 1.8 update has definitely introduced something that makes this game hang once the 1.8 update is installed.
I shut down every ship I had that was on auto and only "discovered" anomalies during my turn instead of pointing ships straight to them. I was able to get beyond the point I crashed several times this morning by doing this. It looks like the idea an earlier poster had about this may be the root cause, simultaneous actions during the automated turn seems to crash the game.
Hopefully this helps.
i have not played much 1.8 but i did have one issue with anamolies i loaded up a custom map that had anamolies placed pre 1.8 and tried to survey one which caused the ship to become unresponsive and made the game unplayable it was a frozen friends anamoly that had been placed in the map editor .
the ship could no longer move and had points remaining so i couldnt end turn i assumed it was merely because the anomalies had been changed but never got around to testing it further
Definitely looks like it is an automated discovery thing. I put all my ships on manual and ensure I only grab anomalies during my turn. I was able to revive the games thatv were crashing that way. Looks like if several anomalies or colonization events happen simultaneously the game cannot handle it and slows down to a crawl followed by a hang or a CTD.
Thanks for this information. We'll look into it.
I can pretty much confirm that's what it is now. I have played all day without any errors as long as i control all ships manually and "discover" anomalies or colonize planets during my turn. I even got all my saves from previous games to work. Just to confirm, I used a save from my current game and reset six ships to "Survey" and pointed some colonizers directly to planets and the game crashed after a dozen turns once multiple events popped up.
I wasn't having crashed till the last game where I picked up ysengard & poath of rhun (both armed reasonably quick survey ships) in the first few turns & put them in a fleet set toauto survey because they could trivially take pirates. Super notable is that I flat out deleted documents/games/galciv3 & the steamlibrary/galciv3 folder as well before doing a clean reinstall so I know that it's clean & all of my races came from the workshop. I still get never ending turn1>2 starting turn on some games though. seems hit or miss on if it will pass turn 1 or not.
I was running insane map round 215 when it hangs. I tried different tactis but only one worked. Put all surveyors manual handled. So I agreed thar auto surveyors caused hangs.
Do you have a save with auto-survey on and the game crashes?
Ticket ID: RMR-584-87544
And that folks is how you crush bugs.. with Fans and Devs collating information to get it done! Nice job guys!
I was using this method to get by the crash/lock-up in reg 1.8 version. After Hot fix the game locks up while you try to do anything.
Same issue now since the hotfix. game hangs during the AI turns no matter what I do.
We've updated the hot patch to address a stuck turn issue.
Current patches out of the GOG client, and I'm still seeing a hang associated with anomalies. The defenders appear, then the game becomes non-responses. Ver 1.8 hotfix. Want the sample game?
Last hotfix has cleared the issue for me. Thank you!!
Yes! Can you submit a ticket with the save game attached so we can take a look? Thank you.
https://esupport.stardock.com/index.php?/Tickets/Submit
Ticket #ZHZ-670-52752
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