I know its new and balancing changes will come, but for now:
1) by the time i can afford mote merc ships i no longer need them
2) Many bonuses are just not worth the cost e.g. I purchased a ship that added bc to a world (forget the name & exact #'s), put it on my best $ generating worls and it was going to take like 100 turns to recover my investment.
3) several bonuses are about the equivalent to only one improvement building
Not all bad
a) I have used some of the early survey mercs and they worked out well,
b) Early +research ,+mfg, +shipyard mfg can be useful (good) but hard to afford
Haven't tried getting a early fighter or the one that lets you invade pre age of war, but might be cool to launch an early strike against an AI
* not bitching, really like the idea but i think it need balncing
I'd like to see mercs upgradeable from within the bazaar. Pay more money and resources, and your Tier I ship is upgraded to a Tier II version. I think it would help balancing, as some tier 1 Mercs are kinda OP (too many moves / too much range / too much sensor coverage / Too large a cargo), so that can be moved to Tier II, or they lose utility in the mid game, and Tier II versions would make them relevant again.
End of the day, these mercs are going to be situational. If you play the small maps, some are brutally effective
Others are pretty bad unless bought early, and as your first pick because of the rising costs mechanic.
I also don't like how low their defenses are, or that these designs don't fill their capacity. I'm slowly altering my mercs to have 1 of each defense and 2 engines minimum. Which is helping.
Upgrading the merc ship would be cool, but could get broken. You're idea of set or tiered upgrading is a good one, each, upgrade could then be balanced,
In general, I still insist that most Mercs cost too much for what they provide!
Now in 1.61 beta after I quickly bought The Ysengard, the price for other Merc's jumped by 1000 credits.
I think Stardock is on the wrong track with Merc costs and that they should cost the same fixed amount throughout the game!
We need to be able to upgrade Mercs for the same cost to upgrade the ship had we built it. However, when one upgrades a Merc, it should lose any and all special attributes!
.. neilkaz ..
My thoughts exactly! Great idea 9mercs), and some few are worth it early but most are way too expensive for what you get and mid-late game , none are worth it.
Gauntlet>> Fix the please , if your upcoming mod for mercs is half as good as your past work, it's going to be great [e digicons]:beer:[/e] [e digicons]:thumbsup:[/e]
There are many great features available to you once you register, including:
Sign in or Create Account