Im playing on a large map and find that im having a hard time optimizing my ship building and moving after getting my production of ships started. I have a few radar ships that find multiple planets/resources and then build a few colonizers/constructors and forget which planet/resource i sent colonizers/constructors to making me send multiple constructors/colonizers to the same place something i dont want to do.
What i want and think might help later on aswell is to have movement lines for all my ships/fleets show up when selecting one of my ships/fleets. This way i can see if i have a ship sent to a planet to colonize it or if i have a ship sent to a destination close to an unclaimed resource to build a starbase or not. I realize that this might make the starchart kinda flooded with ship movement lines but having this toggleable should help with that.
yes this would be a nice feature
I wouldn't mind just having only the movement lines for ships heading to that planet (or to a rally point or starbase) show when I select the target planet (or rally point or starbase). Not all movement lines when I select just a ship.
It would also be nice if you could see movement paths for things before they moved, so your ships didn't wander off the wrong way on a long-distance movement (they have a habit of randomly pissing off neighbors by flying through their territory for no reason...).
Movement lines for constructors at least or when you click a constructor show the movement lines for similar ships.
Way points would be nice if I didn't want them wandering near pirates or a rival empire.
The ability to stop and change direction?
Also, instead of a turn button have a move button to execute all ship moves without having to end the turn if you don't want to.
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