XtraDeconstruct: Legacy of Magic
by Primal Savage et al.
1. XtraDeconstruct: Legacy of Magic 1.1 Latest News (Changelog)
(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0
1.2 Compatibility Snippet (Extended List)
Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...
NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).
1.3 Features (Extended Description)
Expands LH in a myriad of ways.
1.4 How-to Install (User Guide)
See A_UserGuide.txt
1.5 Endorse XtraDeconstruct (History)
Go to your Nexus Download History to endorse Mods (Thumbs up).
1.6 Download (NexusMods)
Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).
1.7 More...
CutscenePack fix [Info]
2. Credits & Feedback
(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)
Many users gave valuable feedback, this is so they realize that their contribution is appreciated.
3. Bug Reports3.1 General
When you report a bug, please include a saved game and, if possible, a screenshot.
I (often) need to reproduce a bug in order to fix it. Thanks!
3.2 Helpful Sites
You can upload your images to postimage.
You can upload your saved games to Dropbox or similar.
You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.
4. Common (Installation) Issues4.1 General
Most common installation issues are covered in the User Guide.
See, specifically:
A1. (XtraDeconstruct) - Full Download Installation Instructions
and
T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ
4.2 Specifically
I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.
See reply #2, reply #3, reply #5, and reply #2208.
N/A
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I'll wait on your final patched version for CoS, then. Sounds like you know exactly what you're doing, and what Heavenfall is doing, as well.
Thanks, again! I greatly appreciate this.
I did this but I actually don't know what it does to the game? Do you get more random events or something?
was also wondering if with Black market Basar installed, will the AI be using/prioritising items it finds from that mod, or just ignore them?
When you get to the MaxActiveQuests number, you can't initiate any more overland map quests. By increasing the number, you can have more quests active at a time. I'm not sure whether Random Event quests count towards the max number of active quests.
Ok then good to know, let the questing begin!
Also, exited for that update!
On another note I was wondering what you would say the difference is between your mod and the Patchwork mod by Webusver? Or maybe you haven't tried it? I've read through both your feature lists and it seems that you are both trying to do the same things, although maybe Patchwork change overall gameplay more?
Wow, great info there, you gotta wonder who set up that quest-count logic though
I still would find it interesting to hear what you think the differences between XtraDeconstruct and Patchwork are in terms of overall aims, it would be helpful for others when deciding between the two.
Also Agree with you on your priority list, it feels like making the AI better is what is holding this game back from being really great!
Needless to say, you may include said file in the Xtra_AIPriorities. Since I've tried to make the items found in Black Market Bazaar work seamlessly with the vanilla version of the game, there are no priorities set for accessories and cloaks just like their official counterparts (except for the Leopard Cloak but I left that "error" on purpose). So you'll have to be creative.
Xtra_Spells_SellBuy [Dropbox]
16 spells to buy/sell various quantities of resources (Crystal - Metal - Horses - Wargs)
Xtra_Spells_Transmute [Dropbox]
3 spells transmuting metals in other resources (Crystal - Horses - Wargs)
I don't know if this has been asked before--but is there anyway to get these moved under a new tab? Since they're not actually spells as such, and don't show up in the spellbook, they clutter up the spellpage. If they had their own tab--perhaps Trades--it might look a bit cleaner. At least, that's my opinion, for what it's worth.
Well, thank you! For what it's worth, I'm using the CoS version, but I suspect that won't make matters any more difficult.
My apologies for being inaccurate.
When I bring up my ruler's screen, the following tabs or buttons are available along the bottom:
Details, Equipment, Trade/Shop, Traits
Details, not Spells, as I wrote. Details contains so much information now that it's overwhelming. I just thought that it were possible to add another tab or button, and move Trades under that, it would make things cleaner.
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